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{
|
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"displayName":"Screenshot Capture Sample",
|
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|
"description": "This example shows how to set up a recording session via script.",
|
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|
"createSeparatePackage": false
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|
}
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|
@ -0,0 +1,59 @@
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using UnityEditor.Recorder;
|
||||||
|
using UnityEditor.Recorder.Input;
|
||||||
|
|
||||||
|
namespace UnityEngine.Recorder.Examples
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// This example shows how to set up a recording session via script.
|
||||||
|
/// To use this example, add the CaptureScreenShotExample component to a GameObject.
|
||||||
|
///
|
||||||
|
/// Entering playmode will display a "Capture ScreenShot" button.
|
||||||
|
///
|
||||||
|
/// Recorded images are saved in [Project Folder]/SampleRecordings
|
||||||
|
/// </summary>
|
||||||
|
public class CaptureScreenShotExample : MonoBehaviour
|
||||||
|
{
|
||||||
|
RecorderController m_RecorderController;
|
||||||
|
|
||||||
|
void OnEnable()
|
||||||
|
{
|
||||||
|
var controllerSettings = ScriptableObject.CreateInstance<RecorderControllerSettings>();
|
||||||
|
m_RecorderController = new RecorderController(controllerSettings);
|
||||||
|
|
||||||
|
var mediaOutputFolder = Path.Combine(Application.dataPath, "..", "SampleRecordings");
|
||||||
|
|
||||||
|
// Image
|
||||||
|
var imageRecorder = ScriptableObject.CreateInstance<ImageRecorderSettings>();
|
||||||
|
imageRecorder.name = "My Image Recorder";
|
||||||
|
imageRecorder.Enabled = true;
|
||||||
|
imageRecorder.OutputFormat = ImageRecorderSettings.ImageRecorderOutputFormat.PNG;
|
||||||
|
imageRecorder.CaptureAlpha = false;
|
||||||
|
|
||||||
|
imageRecorder.OutputFile = Path.Combine(mediaOutputFolder, "image_") + DefaultWildcard.Take;
|
||||||
|
|
||||||
|
imageRecorder.imageInputSettings = new GameViewInputSettings
|
||||||
|
{
|
||||||
|
OutputWidth = 3840,
|
||||||
|
OutputHeight = 2160,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Setup Recording
|
||||||
|
controllerSettings.AddRecorderSettings(imageRecorder);
|
||||||
|
controllerSettings.SetRecordModeToSingleFrame(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGUI()
|
||||||
|
{
|
||||||
|
if (GUI.Button(new Rect(10, 10, 150, 50), "Capture ScreenShot"))
|
||||||
|
{
|
||||||
|
m_RecorderController.PrepareRecording();
|
||||||
|
m_RecorderController.StartRecording();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
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objectReference: {fileID: 2100000, guid: bd24d2e67c0c7ac4abb4990e10a52139, type: 2}
|
||||||
|
- target: {fileID: 812774862666620011, guid: fc65a7c1d52ad544c8d96989efd988cd, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2906633647522680579, guid: fc65a7c1d52ad544c8d96989efd988cd, type: 3}
|
- target: {fileID: 2906633647522680579, guid: fc65a7c1d52ad544c8d96989efd988cd, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: green2
|
value: green2
|
||||||
|
|
Loading…
Reference in New Issue