CQ_Intelligent-Technology-T.../Assets/Scripts/SetBoxCollider.cs

33 lines
632 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class SetBoxCollider : MonoBehaviour
{
public GameObject Tips;
private void OnTriggerStay(Collider other)
{
if (other.tag == "Player")
{
Tips.SetActive(true);
}
}
//private void OnTriggerEnter(Collider other)
//{
// if (other.tag == "Player")
// {
// Tips.SetActive(true);
// }
//}
private void OnTriggerExit(Collider other)
{
if (other.tag == "Player")
{
Tips.SetActive(false);
}
}
}