EnergyEfficiencyManagement/Assets/Zion/Scripts/Utils/BuildManager.cs

19 lines
534 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BuildManager : MonoSingleton<BuildManager>
{
/// <summary>
/// 打包结构认知包含空调设备
/// </summary>
public bool isConclutedAirCondition = true;
/// <summary>
/// 打包结构认知包含水泵设备
/// </summary>
public bool isConclutedPump = true;
/// <summary>
/// 打包结构认知包含空气压缩机设备
/// </summary>
public bool isConclutedAirCompressor = true;
}