41 lines
981 B
C#
41 lines
981 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class SetSystemTime : MonoBehaviour
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{
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public bool timeBefore;
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public TextMeshProUGUI timebeforeText;
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public TextMeshProUGUI timeAfterText;
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// Start is called before the first frame update
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void Start()
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{
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if (timeBefore)
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StartCoroutine(GetTimeBefore());
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else
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StartCoroutine(GetTimeAfter());
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}
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IEnumerator GetTimeBefore()
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{
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while (true)
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{
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System.DateTime now=System.DateTime.Now;
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timebeforeText.text = now.ToString("HH:mm:ss yyyy/MM/dd");
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yield return new WaitForSeconds(1f);
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}
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}
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IEnumerator GetTimeAfter()
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{
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while (true)
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{
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System.DateTime now = System.DateTime.Now;
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timeAfterText.text = now.ToString("yyyy-MMM-dd HH:mm:ss");
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yield return new WaitForSeconds(1f);
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}
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}
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}
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