HKMBFZ/Assets/Scripts/Szz_Scripts/UI/122/炮长/PaoZhangMainPage.cs

75 lines
1.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PaoZhangMainPage : UIPageBtnEventBase
{
public List<GameObject> pages=new List<GameObject>();
public override void OnF1Click()
{
base.OnF1Click();
ShowPage(0);
}
public override void OnF2Click() {
base.OnF2Click();
ShowPage(1);
}
public override void OnF3Click()
{
base.OnF3Click();
ShowPage(2);
}
public override void OnF4Click()
{
base.OnF4Click();
ShowPage(3);
}
public override void OnF5Click()
{
base.OnF5Click();
ShowPage(4);
}
public override void OnF6Click()
{
base.OnF6Click();
//Ŀǰ²»ÖªµÀÄÚÈÝ
}
public override void OnF7Click()
{
base.OnF7Click();
ShowPage(6);
}
GameObject currectPage;
void ShowPage(int index)
{
//if (index == 0 || index == 2 || index == 4)
//{
// showPages[index].SetActive(true);
// return;
//}
currectPage = Instantiate(pages[index], transform.parent);
currectPage.SetActive(true);
gameObject.SetActive(false);
}
public void ShowMain()
{
gameObject.SetActive(true);
}
}