36 lines
991 B
C#
36 lines
991 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LightController : MonoBehaviour
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{
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public Control3DModelBt control;
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Renderer renderer;
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public Control3DModelBt myBtn;
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private void Start()
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{
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renderer = GetComponent<Renderer>();
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renderer.material.DisableKeyword("_EMISSION");
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}
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// Update is called once per frame
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void Update()
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{
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if (control.isInit)
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{
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if (!myBtn.isInit)
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{
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if (!renderer.material.IsKeywordEnabled("_EMISSION"))
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renderer.material.EnableKeyword("_EMISSION");
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}
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else
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{
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if (renderer.material.IsKeywordEnabled("_EMISSION"))
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renderer.material.DisableKeyword("_EMISSION");
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}
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}
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else
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if (renderer.material.IsKeywordEnabled("_EMISSION"))
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renderer.material.DisableKeyword("_EMISSION");
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}
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}
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