27 lines
464 B
C#
27 lines
464 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ZhengLiChengGuoPage : UIPageBtnEventBase
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{
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public GameObject result;
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private void OnEnable()
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{
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result.SetActive(false);
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}
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public override void OnF1Click()
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{
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base.OnF1Click();
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result.SetActive(true);
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}
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public override void OnF4Click()
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{
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base.OnF4Click();
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gameObject.SetActive(false);
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}
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}
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