This commit is contained in:
parent
8c5178c17c
commit
3fc0900f23
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@ -691426,7 +691426,7 @@ PrefabInstance:
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- target: {fileID: 2815687268591738351, guid: 299ef976ddfafad4daa8e07b81465542,
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objectReference: {fileID: 0}
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- target: {fileID: 2815687268591738351, guid: 299ef976ddfafad4daa8e07b81465542,
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type: 3}
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||||
|
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@ -133,7 +133,6 @@ GameObject:
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m_Component:
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- component: {fileID: 466370289}
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- component: {fileID: 466370290}
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- component: {fileID: 466370291}
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m_Layer: 0
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m_Name: APP
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m_TagString: Untagged
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@ -167,18 +166,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: beb73c429dba468f8a8c37893d1204b8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &466370291
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 466370288}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 374ccbdc1a0c8d8478a9e49fd1215a18, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &634617318
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GameObject:
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m_ObjectHideFlags: 0
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@ -15,9 +15,8 @@ namespace Script
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{
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public GameObject ui3d;
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public GameObject ui2d;
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private VehicleController vehicleController;
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private VehicleStandardInput vehicleStandardInput;
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@ -64,12 +63,12 @@ namespace Script
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private bool dianhuo = false;
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void Start()
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void Start()
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{
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vehicleController = GetComponent<VehicleController>();
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vehicleStandardInput = GetComponent<VehicleStandardInput>();
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// StartModbus();
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StartModbus();
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ModBusQueue();
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}
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@ -100,20 +99,21 @@ namespace Script
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{
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while (true)
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{
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// Debug.Log(client.modbusQueue.Count);
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// if (client.modbusQueue.Count > 0)
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// {
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// // Debug.Log(client.modbusQueue.Count);
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//
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// carData = client.modbusQueue.Dequeue();
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try
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{
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if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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// Debug.Log(client.modbusQueue.Count);
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if (client.modbusQueue.Count > 0)
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{
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// Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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// Debug.Log(client.modbusQueue.Count);
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carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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carData = client.modbusQueue.Dequeue();
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// if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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// {
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// // Debug.Log(ModbusTcpClient.modbusTcpClient.modbusQueue.Count);
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//
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// carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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//方向盘
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@ -371,15 +371,13 @@ namespace Script
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}
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}
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}
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}
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catch (Exception e)
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{
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// Console.WriteLine(e);
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// throw;
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}
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await Task.Delay(TimeSpan.FromSeconds(.1));
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}
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}
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@ -393,7 +391,7 @@ namespace Script
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{
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thirdPerson.SetActive(false);
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firstPerson.SetActive(true);
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ui3d.SetActive(true);
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ui2d.SetActive(false);
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}
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@ -401,8 +399,8 @@ namespace Script
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{
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thirdPerson.SetActive(true);
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firstPerson.SetActive(false);
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ui3d.SetActive(false);
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ui2d.SetActive(true);
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}
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@ -195,7 +195,14 @@ public class CarInfoManager : MonoBehaviour
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private void OnDestroy()
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{
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cancellationTokenSource.Cancel();
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cancellationTokenSource = null;
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try
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{
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cancellationTokenSource.Cancel();
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cancellationTokenSource = null;
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}
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catch (Exception e)
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{
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Debug.Log(e.Message);
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}
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}
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}
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@ -44,7 +44,7 @@ namespace ModbusManager
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private void Start()
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{
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StartModbus();
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// StartModbus();
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}
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@ -169,7 +169,7 @@ namespace ModbusManager
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carStatusData.IgnitionSwitch = dataValue;
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break;
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case 1://左打方向盘为负数,右打方向盘为正数,打方向盘打死一圈半,数值1500。
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// Debug.Log($"方向盘数据: {(short)dataValue}");
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Debug.Log($"方向盘数据: {(short)dataValue}");
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carStatusData.SteeringWheelAngle = (short)dataValue;
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break;
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case 2://01为喇叭按下
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@ -181,7 +181,7 @@ namespace ModbusManager
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carStatusData.BrakePedalPosition = dataValue;
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break;
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case 4://0-100,踩到底为100
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Debug.Log($"油门踏板数据: {dataValue}");
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// Debug.Log($"油门踏板数据: {dataValue}");
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carStatusData.AcceleratorPedalPosition = dataValue;
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break;
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case 5://0-100,踩到底为100
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@ -30,16 +30,34 @@ public class SteeringWheelController : MonoBehaviour
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private int NewValue = -1;
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private bool ClutchPedalPositionBool = false;
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private ModbusTcpClient client;
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private void Awake()
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{
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Instance = this;
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}
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private void Start()
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private async void Start()
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{
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StartModbus();
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ModBusQueue();
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}
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async Task StartModbus()
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{
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client = new ModbusTcpClient();
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await client.ConnectToServer();
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while (true)
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{
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await client.SendModbusRequest();
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await Task.Delay(TimeSpan.FromSeconds(.1));
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}
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}
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private void OnDestroy()
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{
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client.CloseConnection();
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}
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// void Update()
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// {
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@ -71,9 +89,9 @@ public class SteeringWheelController : MonoBehaviour
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while (true)
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{
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// Debug.Log(client.modbusQueue.Count);
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if (ModbusTcpClient.modbusTcpClient.modbusQueue.Count > 0)
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if (client.modbusQueue.Count > 0)
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{
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CarStatusData carData = ModbusTcpClient.modbusTcpClient.modbusQueue.Dequeue();
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CarStatusData carData = client.modbusQueue.Dequeue();
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if (carData.AcceleratorPedalPosition > 30)
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{
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@ -0,0 +1,77 @@
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Using pre-set license
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||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
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OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
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COMMAND LINE ARGUMENTS:
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D:\2021.1.24f1\Editor\Unity.exe
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AssetImportWorker0
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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54624
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Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 251.71 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.1.24f1 (6667702a1e7c)
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[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
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||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Vendor: NVIDIA
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VRAM: 5981 MB
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Driver: 31.0.15.4617
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Initialize mono
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Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
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Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56812
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 201.77 ms, found 8 plugins.
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||||
Preloading 0 native plugins for Editor in 0.00 ms.
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||||
Mono: successfully reloaded assembly
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||||
- Completed reload, in 1.934 seconds
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||||
Domain Reload Profiling:
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ReloadAssembly (1935ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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||||
Registering precompiled user dll's ...
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||||
Registered in 0.006615 seconds.
|
|
@ -0,0 +1,77 @@
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|||
Using pre-set license
|
||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
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||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
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COMMAND LINE ARGUMENTS:
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D:\2021.1.24f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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54624
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||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
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||||
Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 229.77 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Vendor: NVIDIA
|
||||
VRAM: 5981 MB
|
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Driver: 31.0.15.4617
|
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
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Initialize mono
|
||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
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||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56060
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Begin MonoManager ReloadAssembly
|
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Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.000956 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 205.35 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
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||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.250 seconds
|
||||
Domain Reload Profiling:
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ReloadAssembly (1250ms)
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||||
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RefreshPlugins (205ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
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||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006953 seconds.
|
|
@ -0,0 +1,77 @@
|
|||
Using pre-set license
|
||||
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
|
||||
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
|
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
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COMMAND LINE ARGUMENTS:
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D:\2021.1.24f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
|
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-name
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AssetImportWorker2
|
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-projectPath
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E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
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-logFile
|
||||
Logs/AssetImportWorker2.log
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||||
-srvPort
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||||
54624
|
||||
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
|
||||
Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 227.42 ms, found 8 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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||||
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
|
||||
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 5981 MB
|
||||
Driver: 31.0.15.4617
|
||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56592
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001022 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 201.18 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.247 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1247ms)
|
||||
BeginReloadAssembly (61ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (618ms)
|
||||
LoadAssemblies (60ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (171ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (39ms)
|
||||
SetupLoadedEditorAssemblies (351ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (8ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (201ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (108ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006728 seconds.
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,3 @@
|
|||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
Binary file not shown.
Binary file not shown.
|
@ -18,10 +18,10 @@ EditorUserSettings:
|
|||
value: 22424703114646680e0b0227036c52151802563f22213229
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-4:
|
||||
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
||||
value: 22424703114646680e0b0227036c52111f19276439262f2434
|
||||
flags: 0
|
||||
RecentlyUsedScenePath-5:
|
||||
value: 22424703114646680e0b0227036c52111f19276439262f2434
|
||||
value: 22424703114646680e0b0227036c4c0417050c6439262f2434
|
||||
flags: 0
|
||||
vcSharedLogLevel:
|
||||
value: 0d5e400f0650
|
||||
|
|
Loading…
Reference in New Issue