This commit is contained in:
shengtao 2024-01-29 17:03:37 +08:00
commit ea59e7732e
2 changed files with 4 additions and 4 deletions

View File

@ -225587,7 +225587,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!4 &463649141 --- !u!4 &463649141
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -141,18 +141,18 @@ public class TrafficLightManager : MonoBehaviour
case TrafficLightState.Green: case TrafficLightState.Green:
group.previousState = TrafficLightState.Green; group.previousState = TrafficLightState.Green;
group.currentState = TrafficLightState.Yellow; group.currentState = TrafficLightState.Yellow;
group.timer = 3f; // 绿灯到黄灯的持续时间 group.timer = 2f; // 绿灯到黄灯的持续时间
break; break;
case TrafficLightState.Yellow: case TrafficLightState.Yellow:
group.currentState = TrafficLightState.Red; group.currentState = TrafficLightState.Red;
group.timer = group.startsWithGreen ? 31 : 31; // 黄灯到红灯的持续时间 group.timer = group.startsWithGreen ? 30 : 30; // 黄灯到红灯的持续时间
break; break;
case TrafficLightState.Red: case TrafficLightState.Red:
group.previousState = TrafficLightState.Red; group.previousState = TrafficLightState.Red;
group.currentState = TrafficLightState.Green; group.currentState = TrafficLightState.Green;
group.timer = 6; // 红灯到绿灯的持续时间 group.timer = 7; // 红灯到绿灯的持续时间
break; break;
} }
} }