31 lines
631 B
C#
31 lines
631 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MyFrameworkPure
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{
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/// <summary>
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/// 物体旋转
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/// </summary>
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public class Rotator : MonoBehaviour
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{
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[SerializeField] private float speed;
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[SerializeField] private Vector3 pivot;
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[SerializeField] private Space relativeto;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(pivot * speed * Time.deltaTime, relativeto);
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}
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}
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}
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