36 lines
775 B
C#
36 lines
775 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using MotionFramework;
|
|
using UnityEngine;
|
|
|
|
namespace DefaultNamespace
|
|
{
|
|
/// <summary>
|
|
/// 人物窗口装备管理器
|
|
/// </summary>
|
|
public class CharacterEquipWindowManager : ModuleSingleton<ToolsPackManager>, IModule
|
|
{
|
|
private Dictionary<string, string> _equips;//装备集合
|
|
|
|
public void OnCreate(object createParam)
|
|
{
|
|
_equips = new Dictionary<string, string>();
|
|
|
|
_equips.Add("帽子", "");
|
|
_equips.Add("手套", "");
|
|
_equips.Add("衣服", "");
|
|
}
|
|
|
|
public void OnUpdate()
|
|
{
|
|
}
|
|
|
|
public void OnDestroy()
|
|
{
|
|
}
|
|
|
|
public void OnGUI()
|
|
{
|
|
}
|
|
}
|
|
} |