ShanxiKnowledgeBase/SXElectricalInspection/Assets/GuYuan/FractionManager/FractionTools.cs

22 lines
553 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
public class FractionTools : MonoBehaviour
{
public bool isRight = false;
private void OnMouseDown()
{
if (EventSystem.current.IsPointerOverGameObject())
{ return; }
if (FractionManager.Instance)
{
if (!isRight)
FractionManager.Instance.errorTools.Add(gameObject.name);
else
FractionManager.Instance.rightTools.Add(gameObject.name);
//FractionManager.Instance.sum += 1;
}
}
}