35 lines
673 B
C#
35 lines
673 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Flow_change : MonoBehaviour
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{
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public bool 是否练习;
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public GameObject 流程控制;
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//public GameObject 模式切换;
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// Start is called before the first frame update
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private void Awake()
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{if (GameObject.Find("mode_change"))
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{
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bool mode = GameObject.Find("mode_change").GetComponent<mode_change>().练习模式;
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是否练习 = mode;
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Destroy(GameObject.Find("mode_change"));
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}
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else {
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是否练习 = true;
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}
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}
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private void Start()
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{
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流程控制.SetActive(true);
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}
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}
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