TaiZhouCangChu_VRanime/Assets/HTC.UnityPlugin/PoseTracker/Base/IPoseModifier.cs

19 lines
524 B
C#

//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
using HTC.UnityPlugin.Utility;
using System;
using UnityEngine;
namespace HTC.UnityPlugin.PoseTracker
{
public interface IPoseModifier
{
bool enabled { get; }
int priority { get; set; }
[Obsolete]
void ModifyPose(ref Pose pose, Transform origin);
[Obsolete]
void ModifyPose(ref RigidPose pose, Transform origin);
void ModifyPose(ref RigidPose pose, bool useLocal);
}
}