33 lines
828 B
C#
33 lines
828 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public enum ButtonClickType
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{
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返回,
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播放
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}
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public class MoveManager : MonoBehaviour
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{
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public GameObject[] game;
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void Start()
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{
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for (int i = 0; i < game.Length; i++)
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{
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if (game[i].name == GameInfo.Instance.AnimName)
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{ Debug.Log(GameInfo.Instance.AnimName);
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GameObject.Find("VRPlayer").transform.position=game[i].transform.position;
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GameObject.Find("VRPlayer").transform.rotation = game[i].transform.rotation;
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string n = GameInfo.Instance.AnimName + "UI";
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Debug.Log(n);
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GameObject.Find("CanvasUI").transform.Find(n).gameObject.SetActive(true);
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}
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}
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}
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}
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