TaiZhouCangChu_VRanime/Assets/Script/SmoothFollow.cs

17 lines
428 B
C#

using UnityEngine;
using System.Collections;
public class SmoothFollow : MonoBehaviour
{
public Transform Tar;
Vector3 vSpeed;
public float Smooth;
// Update is called once per frame
void Update()
{
transform.position = Vector3.SmoothDamp(transform.position, Tar.position, ref vSpeed, Smooth);
transform.rotation = Quaternion.Slerp(transform.rotation, Tar.rotation, Smooth);
}
}