TaiZhouCangChu_VRanime/Assets/Script/Car/BtnTrigger.cs

25 lines
618 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BtnTrigger : MonoBehaviour
{
public AudioSource Aud_Btn;
public Animator Ani_1, Ani_2;
public string ParameterName;
public int ParameterValue;
float dTime;
void OnTriggerEnter()
{
if (Time.time - dTime > 2)
{
dTime = Time.time;
Aud_Btn.Play();
if (Ani_1 != null)
Ani_1.SetInteger(ParameterName, ParameterValue);
if (Ani_2 != null)
Ani_2.SetInteger(ParameterName, ParameterValue);
}
}
}