This commit is contained in:
wangzhixun 2025-11-05 14:08:51 +08:00
parent c930f5d7b7
commit b5a648d8e3
10 changed files with 16 additions and 35 deletions

View File

@ -62,7 +62,7 @@ namespace Coffee.UIEffects
}
public virtual void ModifyMesh(VertexHelper vh, Graphic graphic)
{
{Debug.Log("ModifyMesh");
}
/// <summary>

View File

@ -302,7 +302,7 @@ namespace RenderHeads.Media.AVProVideo
/// <inheritdoc/>
public override void Dispose()
{
{Debug.Log("NullMediaPlayer.Dispose()");
}
}

View File

@ -13,12 +13,6 @@ public class FormManager : MonoBehaviour
/// 小步骤
/// </summary>
public int currentStepIndex;
void Start()
{
}
[ContextMenu("JumpToProcessAsync")]
void AddJumpToProcessAsync()

View File

@ -42,11 +42,7 @@ public class CarMoverToWeigh : MonoBehaviour
{
StartCoroutine(WaitCarMove());
}
// Update is called once per frame
void Update()
{
}
IEnumerator WaitCarMove()
{
if (IsUnload)

View File

@ -34,15 +34,9 @@ public class NPUTFieldValidator : MonoBehaviour
{
Debug.LogError($"InputFieldValidator: 在 {gameObject.name} 中未找到 InputField 组件!");
return;
}
}
// 监听输入变化事件
inputField.onValueChanged.AddListener(OnInputValueChanged);
}
/// <summary>

View File

@ -10,12 +10,9 @@ public class ControlCar : MonoBehaviour
{
StarCarAni();
}
void Update()
{
}
/// <summary>
/// 开启车辆移动动画
/// 开启车辆移动动画
/// </summary>
public void StarCarAni()
{

View File

@ -23,11 +23,11 @@ public class TruckAnimation : MonoBehaviour
clip.AddEvent(ani2);
}
// Update is called once per frame
void Update()
{
}
public void OpenTruckDoor()
{

View File

@ -32,9 +32,9 @@ namespace Zion.Scripts.ERP.公司库存组成分析
public Button b2;
public void DownFile()
{
}
private void Start()
{

View File

@ -36,9 +36,9 @@ namespace Zion.Scripts.ERP.库存物资报表的查询与解读
public Button closebt;
private void Awake()
{
}
/// <summary>
/// 验证输入字段的内容是否正确

View File

@ -36,7 +36,7 @@ public enum JsonType
/// </summary>
public class JsonManager : BaseManager<JsonManager>
{
private JsonManager() { }
private JsonManager() { Debug.Log("JsonManager created"); }
/// <summary>
/// 保存数据 PC端