This commit is contained in:
parent
97e89d7461
commit
02bdde2032
|
@ -88,11 +88,8 @@ namespace cakeslice
|
|||
}
|
||||
if (gameObject == this.gameObject)
|
||||
{
|
||||
if (OutlineEffect.Instance.outlines.Count == 0)
|
||||
{
|
||||
OutlineEffect.Instance?.AddOutline(this);
|
||||
Debug.Log("添加自身");
|
||||
}
|
||||
OutlineEffect.Instance?.AddOutline(this);
|
||||
Debug.Log("添加自身");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -8888,7 +8888,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 150120500}
|
||||
m_Layer: 0
|
||||
m_Name: Point5
|
||||
m_Name: Point4
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -17456,8 +17456,7 @@ Transform:
|
|||
m_LocalPosition: {x: 0.021, y: 0.186, z: 0.485}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1607760248}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 543450653446745207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &311311086
|
||||
|
@ -18725,9 +18724,7 @@ GameObject:
|
|||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 346039668}
|
||||
- component: {fileID: 346039670}
|
||||
- component: {fileID: 346039669}
|
||||
- component: {fileID: 346039671}
|
||||
m_Layer: 0
|
||||
m_Name: Replacebattery2
|
||||
m_TagString: Untagged
|
||||
|
@ -18749,10 +18746,10 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 151959378}
|
||||
- {fileID: 1636950145}
|
||||
- {fileID: 1114033623}
|
||||
- {fileID: 411635388}
|
||||
- {fileID: 150120500}
|
||||
- {fileID: 1636950145}
|
||||
- {fileID: 1546098417}
|
||||
- {fileID: 1095857517}
|
||||
- {fileID: 212379586}
|
||||
|
@ -18765,7 +18762,7 @@ MonoBehaviour:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 346039667}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7d4706b144201524091f3830af405c3c, type: 3}
|
||||
m_Name:
|
||||
|
@ -18785,54 +18782,6 @@ MonoBehaviour:
|
|||
- {fileID: 798230194}
|
||||
- {fileID: 1492520517}
|
||||
- {fileID: 564391127}
|
||||
--- !u!65 &346039670
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 346039667}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.9571686, y: 0.8077016, z: 0.4541464}
|
||||
m_Center: {x: 0.02141571, y: 0.27179468, z: 0.36533195}
|
||||
--- !u!54 &346039671
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 346039667}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &346672917
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -19970,7 +19919,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 364398467}
|
||||
m_Layer: 0
|
||||
m_Name: point3
|
||||
m_Name: point2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -19984,8 +19933,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 364398466}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: 0.651, z: 1.215}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: 0.651, z: 1.2150004}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -22114,7 +22063,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 411635388}
|
||||
m_Layer: 0
|
||||
m_Name: Point4
|
||||
m_Name: Point3
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -24682,63 +24631,6 @@ PrefabInstance:
|
|||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: cdd6af5577c370a4aa1ebad05cdb9508, type: 3}
|
||||
--- !u!1001 &468315917
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 308516276}
|
||||
m_Modifications:
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2489703380379606484, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Battay1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
--- !u!1 &468355452
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -30080,11 +29972,6 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 577323248}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!4 &578111324 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
m_PrefabInstance: {fileID: 600501907}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &580030314
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -30303,63 +30190,6 @@ MonoBehaviour:
|
|||
Boxgame: {fileID: 8783056752875549894, guid: 3c858a60db3529f4698ac98e5b04d78b, type: 3}
|
||||
Boxgame2: {fileID: 1918721954697570452, guid: 3c5c67ef5f8f1da40b4a0efd25da6d96, type: 3}
|
||||
Points: {fileID: 582522281}
|
||||
--- !u!1001 &582890207
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 798230194}
|
||||
m_Modifications:
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.006
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2489703380379606484, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Battay
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
--- !u!1 &583555582
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -31661,63 +31491,6 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 598631046}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1001 &600501907
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1492520517}
|
||||
m_Modifications:
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2489703380379606484, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Battay
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
--- !u!1 &601148598
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -42737,8 +42510,7 @@ Transform:
|
|||
m_LocalPosition: {x: 0.015987396, y: 3.4, z: -0.96630394}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1745521858}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 543450653446745207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &799050417 stripped
|
||||
|
@ -49127,8 +48899,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 901011439}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: -0.1, z: 2.637}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: -0.099999994, z: 2.6370003}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -49359,11 +49131,6 @@ BoxCollider:
|
|||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &902355419 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
m_PrefabInstance: {fileID: 1416949046}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &902985833
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -59212,7 +58979,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 1114033623}
|
||||
m_Layer: 0
|
||||
m_Name: Point3
|
||||
m_Name: Point2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -59420,8 +59187,6 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 1121959448}
|
||||
- component: {fileID: 1121959449}
|
||||
- component: {fileID: 1121959450}
|
||||
- component: {fileID: 1121959451}
|
||||
m_Layer: 0
|
||||
m_Name: Replacebattery1
|
||||
m_TagString: Untagged
|
||||
|
@ -59443,10 +59208,10 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1288255723}
|
||||
- {fileID: 1751210802}
|
||||
- {fileID: 364398467}
|
||||
- {fileID: 1505851183}
|
||||
- {fileID: 1323125302}
|
||||
- {fileID: 1751210802}
|
||||
- {fileID: 1475697199}
|
||||
- {fileID: 1178685067}
|
||||
- {fileID: 901011440}
|
||||
|
@ -59459,7 +59224,7 @@ MonoBehaviour:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1121959447}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7d4706b144201524091f3830af405c3c, type: 3}
|
||||
m_Name:
|
||||
|
@ -59479,54 +59244,6 @@ MonoBehaviour:
|
|||
- {fileID: 1227559382}
|
||||
- {fileID: 1176932726}
|
||||
- {fileID: 308516276}
|
||||
--- !u!65 &1121959450
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1121959447}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.8485222, y: 0.44869477, z: 0.3966484}
|
||||
m_Center: {x: 0.1548214, y: 0.016590714, z: 0.4430437}
|
||||
--- !u!54 &1121959451
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1121959447}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &1123613269
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -62834,8 +62551,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1178685066}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: -0.1, z: 1.915}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: -0.099999994, z: 1.9150002}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -65450,8 +65167,7 @@ Transform:
|
|||
m_LocalPosition: {x: 0.021, y: 0.186, z: -0.959}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 902355419}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 543450653446745207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1228325961
|
||||
|
@ -69201,8 +68917,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1288255722}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: 0.626, z: 0}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: 0.62600005, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -70377,7 +70093,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 1323125302}
|
||||
m_Layer: 0
|
||||
m_Name: point5
|
||||
m_Name: point4
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -70391,8 +70107,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1323125301}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: 0.651, z: 2.637}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: 0.651, z: 2.6370003}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -74769,63 +74485,6 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
color: 1
|
||||
eraseRenderer: 0
|
||||
--- !u!1001 &1416949046
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1227559382}
|
||||
m_Modifications:
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2489703380379606484, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Battay1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
--- !u!1 &1419056784
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -77040,8 +76699,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1475697198}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: -0.1, z: 1.215}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: -0.099999934, z: 1.2150004}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -77832,8 +77491,7 @@ Transform:
|
|||
m_LocalPosition: {x: 0.015987396, y: 3.4, z: -0.277}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 578111324}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 543450653446745207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1493586822
|
||||
|
@ -78771,7 +78429,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 1505851183}
|
||||
m_Layer: 0
|
||||
m_Name: point4
|
||||
m_Name: point3
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -78785,8 +78443,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1505851182}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: 0.651, z: 1.915}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: 0.651, z: 1.9150002}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -83125,11 +82783,6 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
modifycolor: {fileID: 1607210131}
|
||||
colortext: {fileID: 849966662}
|
||||
--- !u!4 &1607760248 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 960097094823491891, guid: 4466255138e27264da33db90428aa961, type: 3}
|
||||
m_PrefabInstance: {fileID: 468315917}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1608268054
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -85129,7 +84782,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 1636950145}
|
||||
m_Layer: 0
|
||||
m_Name: Point2
|
||||
m_Name: Point5
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -90247,11 +89900,6 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1745459843}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!4 &1745521858 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 960097094823491891, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
m_PrefabInstance: {fileID: 582890207}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1747515460
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -90420,7 +90068,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 1751210802}
|
||||
m_Layer: 0
|
||||
m_Name: point2
|
||||
m_Name: point5
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -90434,8 +90082,8 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1751210801}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.052, y: 0.139, z: -0}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -3.8336379e-10, w: 1}
|
||||
m_LocalPosition: {x: 0.05199881, y: 0.13900003, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -166870,6 +166518,17 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
ID: 1
|
||||
point1: {fileID: 1288255723}
|
||||
point2: {fileID: 364398467}
|
||||
point3: {fileID: 1505851183}
|
||||
point4: {fileID: 1323125302}
|
||||
point5: {fileID: 1751210802}
|
||||
point6: {fileID: 1475697199}
|
||||
point7: {fileID: 1178685067}
|
||||
point8: {fileID: 901011440}
|
||||
battery: {fileID: 2489703380379606484, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
paw: {fileID: 5370486883196953064}
|
||||
Batspoint: {fileID: 1198250831}
|
||||
--- !u!4 &9016773284040682900
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -166959,6 +166618,17 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
ID: 2
|
||||
point1: {fileID: 151959378}
|
||||
point2: {fileID: 1114033623}
|
||||
point3: {fileID: 411635388}
|
||||
point4: {fileID: 150120500}
|
||||
point5: {fileID: 1636950145}
|
||||
point6: {fileID: 1546098417}
|
||||
point7: {fileID: 1095857517}
|
||||
point8: {fileID: 212379586}
|
||||
battery: {fileID: 2489703380379606484, guid: a13e9d52252e5c24b8f9ab6a7fcbbe89, type: 3}
|
||||
paw: {fileID: 8017155123971569211}
|
||||
Batspoint: {fileID: 883484096}
|
||||
--- !u!1 &9025095810452859374
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -267,7 +267,7 @@ public class MqttManager : MonoSingleton<MqttManager>
|
|||
default:
|
||||
break;
|
||||
}
|
||||
await UniTask.Delay(10);
|
||||
await UniTask.Delay(15);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1,18 +1,33 @@
|
|||
using DefaultNamespace;
|
||||
using DG.Tweening;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Batteryanimation : MonoBehaviour
|
||||
{
|
||||
[Header("电池id")]
|
||||
public string ID;
|
||||
[Header("所有电池所位移的点位和需要初始化设备点位")]
|
||||
public Transform point1, point2, point3, point4, point5, point6, point7, point8;
|
||||
[Header("电池需要初始化")]
|
||||
public GameObject battery;
|
||||
[Header("电池爪子")]
|
||||
public Transform paw;
|
||||
[Header("判断是否有电池")]
|
||||
public Transform Batspoint;
|
||||
/// <summary>
|
||||
/// 初始化判断
|
||||
/// </summary>
|
||||
private bool ispcon = false;
|
||||
private float speed = 1f;
|
||||
void Start()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// 接收电池数据
|
||||
|
@ -20,6 +35,160 @@ public class Batteryanimation : MonoBehaviour
|
|||
/// <param name="qcbd"></param>
|
||||
public void Batterydata(Qcbd qcbd)
|
||||
{
|
||||
Debug.Log("大大的电池");
|
||||
if (!ispcon)
|
||||
{
|
||||
if (qcbd.BatteryStatus1 != "0")
|
||||
{
|
||||
Initbattery(point6);
|
||||
}
|
||||
if (qcbd.BatteryStatus2 != "0")
|
||||
{
|
||||
Initbattery(point7);
|
||||
}
|
||||
if (qcbd.BatteryStatus3 != "0")
|
||||
{
|
||||
Initbattery(point8);
|
||||
}
|
||||
ispcon = true;
|
||||
}
|
||||
if (qcbd.Take0Battery == "True")
|
||||
{
|
||||
Takebattery(point1, point5);
|
||||
}
|
||||
else if (qcbd.Put0Battery == "True")
|
||||
{
|
||||
Putbattery(point1, point5);
|
||||
}
|
||||
else if (qcbd.Take1Battery == "True")
|
||||
{
|
||||
Batterywithdrawal(point2, point6);
|
||||
}
|
||||
else if (qcbd.Put1Battery == "True")
|
||||
{
|
||||
Dischargecell(point2, point6);
|
||||
}
|
||||
else if (qcbd.Take2Battery == "True")
|
||||
{
|
||||
Batterywithdrawal(point3, point7);
|
||||
}
|
||||
else if (qcbd.Put2Battery == "True")
|
||||
{
|
||||
Dischargecell(point3, point7);
|
||||
}
|
||||
else if (qcbd.Take3Battery == "True")
|
||||
{
|
||||
Batterywithdrawal(point4, point8);
|
||||
}
|
||||
else if (qcbd.Put3Battery == "True")
|
||||
{
|
||||
Dischargecell(point4, point8);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 电池初始化
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
public void Initbattery(Transform pos)
|
||||
{
|
||||
if (pos)
|
||||
{
|
||||
GameObject battery = Instantiate(this.battery, pos);
|
||||
battery.transform.SetParent(pos);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 取小车电池
|
||||
/// </summary>
|
||||
public void Takebattery(Transform pos, Transform pos2)
|
||||
{
|
||||
if (pos && pos2)
|
||||
{
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
paw.transform.DOMove(pos2.position, (Vector3.Distance(paw.transform.position, pos2.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
GameObject battery = Instantiate(this.battery, Batspoint);
|
||||
battery.transform.SetParent(Batspoint);
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 给小车装电池
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <param name="pos2"></param>
|
||||
public void Putbattery(Transform pos, Transform pos2)
|
||||
{
|
||||
if (pos && pos2)
|
||||
{
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
paw.transform.DOMove(pos2.position, (Vector3.Distance(paw.transform.position, pos2.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
if (Batspoint.childCount > 0)
|
||||
{
|
||||
GameObject battery = Batspoint.transform.GetChild(0).gameObject;
|
||||
if (battery != null)
|
||||
{
|
||||
Destroy(battery);
|
||||
}
|
||||
}
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 放电池
|
||||
/// </summary>
|
||||
public void Dischargecell(Transform pos, Transform pos2)
|
||||
{
|
||||
if (pos && pos2)
|
||||
{
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
paw.transform.DOMove(pos2.position, (Vector3.Distance(paw.transform.position, pos2.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
if (Batspoint.childCount > 0 && pos2.childCount == 0)
|
||||
{
|
||||
GameObject bat = Batspoint.transform.GetChild(0).gameObject;
|
||||
bat.transform.SetParent(null);
|
||||
bat.transform.position = pos2.position;
|
||||
bat.transform.SetParent(pos2);
|
||||
}
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 取电池
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <param name="pos2"></param>
|
||||
public void Batterywithdrawal(Transform pos, Transform pos2)
|
||||
{
|
||||
if (pos && pos2)
|
||||
{
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
paw.transform.DOMove(pos2.position, (Vector3.Distance(paw.transform.position, pos2.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
if (pos2.childCount > 0 && Batspoint.childCount == 0)
|
||||
{
|
||||
GameObject bat = pos2.transform.GetChild(0).gameObject;
|
||||
if (bat != null)
|
||||
{
|
||||
bat.transform.SetParent(null);
|
||||
bat.transform.position = Batspoint.position;
|
||||
bat.transform.SetParent(Batspoint);
|
||||
}
|
||||
}
|
||||
paw.transform.DOMove(pos.position, (Vector3.Distance(paw.transform.position, pos.position) / speed)).SetEase(Ease.InOutQuad);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,15 +71,15 @@ public class Batterychangesystem : MonoBehaviour
|
|||
/// <param name="other"></param>
|
||||
public async void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.gameObject.CompareTag("Car"))
|
||||
{
|
||||
await Movepos(Pointchanger, Point1, speed);
|
||||
await Movepos(Pointchanger, Point2, speed);
|
||||
GameObject bats = Instantiate(batterys, Batspoint);
|
||||
await Movepos(Pointchanger, Point1, speed);
|
||||
await Batteryslot(BatspointList, Pointchanger, bats);
|
||||
//if (other.gameObject.CompareTag("Car"))
|
||||
//{
|
||||
// await Movepos(Pointchanger, Point1, speed);
|
||||
// await Movepos(Pointchanger, Point2, speed);
|
||||
// GameObject bats = Instantiate(batterys, Batspoint);
|
||||
// await Movepos(Pointchanger, Point1, speed);
|
||||
// await Batteryslot(BatspointList, Pointchanger, bats);
|
||||
|
||||
}
|
||||
//}
|
||||
}
|
||||
/// <summary>
|
||||
/// 判断电池槽点位
|
||||
|
|
Loading…
Reference in New Issue