32 lines
943 B
C#
32 lines
943 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// µç±íÐÅÏ¢ÖÐÐÄ
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/// </summary>
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public class UI_ComputerSystemDBXXZXPanel : UI_ComputerSystemBasePanel
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{
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/// <summary>
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/// °´Å¥µã»÷
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/// </summary>
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/// <param name="btnName"></param>
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protected override void OnClick(string btnName)
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{
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switch (btnName)
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{
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case "backBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemDBXXZXPanel>();
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GameManager.UIMgr.ShowPanel<UI_ComputerSystemXSLFXPanel>();
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break;
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case "closeBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemDBXXZXPanel>();
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break;
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case "searchBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemDBXXZXPanel>();
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GameManager.UIMgr.ShowPanel<UI_ComputerSystemSJCJJKPanel>();
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break;
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}
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}
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}
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