172 lines
6.6 KiB
C#
172 lines
6.6 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UI_ComputerSystemJLZXJCPanel : UI_ComputerSystemBasePanel
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{
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public string triggerName = "";
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public GameObject TransResultPanel;//结果面板
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public GameObject InterrogationPanel;//召测面板
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public GameObject ResultPanel;//结果面板
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public GameObject transcribeBtn;//透抄按钮
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public GameObject interrogationBtn;//召测按钮
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bool IsTranscribed = false;//已经透抄
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bool IsInterrogation = false;//已经召测
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Tween tween3;
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Tween tween4;
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/// <summary>
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/// 查询结果选中后出发
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/// </summary>
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/// <param name="b"></param>
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public void ActiveBtn(bool b)
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{
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transcribeBtn.SetActive(b);
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interrogationBtn.SetActive(b);
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
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{
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GameObject tip3 = ToolFuncManager.GetChild(this.transform, "ImageTips_3").gameObject;
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ActiveEmbededTip(tip3, tween3);
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GameObject tip4 = ToolFuncManager.GetChild(this.transform, "ImageTips_4").gameObject;
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ActiveEmbededTip(tip4, tween4);
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}
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}
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public override void ShowMe()
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{
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base.ShowMe();
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TransResultPanel.SetActive(false);//透抄结果面板关闭
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InterrogationPanel.SetActive(false);//召测面板关闭
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ResultPanel.SetActive(false);//结果面板关闭
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transcribeBtn.SetActive(false);//透抄按钮关闭
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interrogationBtn.SetActive(false);//召测按钮关闭
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IsTranscribed = false;//透抄结果为false
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IsInterrogation = false;//召测结果为false
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GetControl<Button>("closeBtn").gameObject.SetActive(true);
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}
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/// <summary>
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/// 按钮点击
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/// </summary>
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/// <param name="btnName"></param>
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protected override void OnClick(string btnName)
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{
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base.OnClick(btnName);
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switch (btnName)
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{
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case "backBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemJLZXJCPanel>();
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GameManager.UIMgr.ShowPanel<UI_ComputerSystemHomePagePanel>();
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break;
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case "searchBtn":
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ResultPanel.SetActive(true);//显示结果面板
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
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{
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ToolFuncManager.GetChild(this.transform, "ImageTips_1").gameObject.SetActive(false);//隐藏提示
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GameObject tip2 = ToolFuncManager.GetChild(this.transform, "ImageTips_2").gameObject;
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ActiveEmbededTip(tip2);
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}
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break;
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case "transcribeBtn":
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if (!IsTranscribed)
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{
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StartCoroutine(Transcribe());
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}
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break;
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case "interrogationBtn":
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if (!IsInterrogation)
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{
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StartCoroutine(Interrogation());
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}
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break;
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case "closeBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemJLZXJCPanel>();
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if (IsTranscribed && IsInterrogation)
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{
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GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(triggerName, true);
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ScoreManager.instance.Check(triggerName, "透抄检查完成");
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
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{
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if (tween != null)
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tween.Kill(true);
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GameObject tip5 = ToolFuncManager.GetChild(this.transform, "ImageTips_5").gameObject;
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tip5.SetActive(false);
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}
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}
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break;
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}
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}
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/// <summary>
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/// 透抄
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/// </summary>
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/// <returns></returns>
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protected IEnumerator Transcribe()
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{
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RectTransform ResTip_Up = ToolFuncManager.GetChild(TransResultPanel.transform, "ResTip_Up").GetComponent<RectTransform>();
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RectTransform ResTip_Down = ToolFuncManager.GetChild(TransResultPanel.transform, "ResTip_Down").GetComponent<RectTransform>();
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Vector3 upPos = ResTip_Up.localPosition;
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Vector3 downPos = ResTip_Down.localPosition;
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ResTip_Up.localPosition = new Vector3(upPos.x, upPos.y + 60, upPos.z);
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ResTip_Down.localPosition = new Vector3(downPos.x, downPos.y + 60, downPos.z);
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TransResultPanel.SetActive(true);//显示透抄结果面板
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ResTip_Up.DOLocalMove(upPos, 0.4f);
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ResTip_Down.DOLocalMove(downPos, 0.4f);
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yield return new WaitForSeconds(3);
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TransResultPanel.SetActive(false);//隐藏透抄结果面板
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IsTranscribed = true;//透抄结果为true
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
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{
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if (tween3 != null)
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tween3.Kill(true);
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GameObject tip3 = ToolFuncManager.GetChild(this.transform, "ImageTips_3").gameObject;
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tip3.SetActive(false);
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if (IsInterrogation)
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{
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GameObject tip5 = ToolFuncManager.GetChild(this.transform, "ImageTips_5").gameObject;
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ActiveEmbededTip(tip5);
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}
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}
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}
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protected IEnumerator Interrogation()
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{
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RectTransform ResTip_Up = ToolFuncManager.GetChild(InterrogationPanel.transform, "ResTip_Up").GetComponent<RectTransform>();
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RectTransform ResTip_Down = ToolFuncManager.GetChild(InterrogationPanel.transform, "ResTip_Down").GetComponent<RectTransform>();
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Vector3 upPos = ResTip_Up.localPosition;
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Vector3 downPos = ResTip_Down.localPosition;
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ResTip_Up.localPosition = new Vector3(upPos.x, upPos.y + 60, upPos.z);
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ResTip_Down.localPosition = new Vector3(downPos.x, downPos.y + 60, downPos.z);
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InterrogationPanel.SetActive(true);//显示召测面板
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ResTip_Up.DOLocalMove(upPos, 0.4f);
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ResTip_Down.DOLocalMove(downPos, 0.4f);
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yield return new WaitForSeconds(3);
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InterrogationPanel.SetActive(false);//隐藏召测面板
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IsInterrogation = true;//召测结果为true
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
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{
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if (tween4 != null)
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tween4.Kill(true);
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GameObject tip4 = ToolFuncManager.GetChild(this.transform, "ImageTips_4").gameObject;
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tip4.SetActive(false);
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if (IsTranscribed)
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{
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GameObject tip5 = ToolFuncManager.GetChild(this.transform, "ImageTips_5").gameObject;
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ActiveEmbededTip(tip5);
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}
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}
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}
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}
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