36 lines
1004 B
C#
36 lines
1004 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UI_ComputerSystemHomePagePanel : UI_ComputerSystemBasePanel
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{
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public override void ShowMe()
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{
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base.ShowMe();
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
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{
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//GameManager.UIMgr.imageTips.ShowTips(GetControl<Button>("loginBtn").GetComponent<RectTransform>());
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}
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}
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/// <summary>
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/// °´Å¥µã»÷
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/// </summary>
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/// <param name="btnName"></param>
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protected override void OnClick(string btnName)
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{
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switch (btnName)
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{
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case "closeBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemHomePagePanel>();
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break;
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case "loginBtn":
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GameManager.UIMgr.HidePanel<UI_ComputerSystemHomePagePanel>();
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GameManager.UIMgr.ShowPanel<UI_ComputerSystemJLZXJCPanel>();
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break;
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}
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}
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}
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