25 lines
693 B
C#
25 lines
693 B
C#
using UnityEngine;
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/// <summary>
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/// 启动游戏
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/// </summary>
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public class StartApp : MonoBehaviour
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{
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/// <summary>
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/// 系统Id
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/// </summary>
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[Header("系统ID")]
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public int systemId = 10003;
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[Header("选择科目之后跳入的场景名称")]
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public string startSceneName = "04_ToolMaterialScene";
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/// <summary>
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/// 初始化
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/// </summary>
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private void Start()
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{
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GameManager.Instance.Init(systemId, startSceneName);
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StepStateControl.instance.transform.Find(systemId.ToString()).gameObject.SetActive(true);
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if (SubjectControllerBase.Instance != null)
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SubjectControllerBase.Instance.OnInit();
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}
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}
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