30 lines
609 B
C#
30 lines
609 B
C#
using DefaultNamespace.ProcessMode;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FormManager : MonoBehaviour
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{
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/// <summary>
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/// 大步骤
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/// </summary>
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public int targetStepIndex;
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/// <summary>
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/// 小步骤
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/// </summary>
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public int currentStepIndex;
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void Start()
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{
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}
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[ContextMenu("JumpToProcessAsync")]
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void AddJumpToProcessAsync()
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{
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Debug.Log("跳步");
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MotionFramework.MotionEngine.GetModule<ProcessManager>().JumpToProcessAsync(targetStepIndex, currentStepIndex);
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}
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}
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