融合程序
This commit is contained in:
parent
d93f221bfa
commit
cc78728949
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@ -1,5 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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@ -10,15 +11,22 @@ public class UI_LoadingPanel : BasePanel
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private float currentProgress = 0;
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public float speed;
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public bool isLoading = false;
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public TextMeshProUGUI Slider_Text;
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public Sprite[] frames; // 将每一帧的Sprite图片依次拖入这个数组中
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public float frameRate = 30f; // 每秒播放的帧数
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private Image image;
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protected override void Awake()
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{
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base.Awake();
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loadSlider = GetControl<Slider>("loadSlider");
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Slider_Text = GetControl<TextMeshProUGUI>("%");
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image = GetControl<Image>("middleImage");
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}
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public override void ShowMe()
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{
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base.ShowMe();
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Slider_Text.text = "0%";
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Bootstrap.Instance.eventCenter.AddEventListener<float>(Enum_EventType.UpdateProgress, UpdateProgress);
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}
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@ -41,6 +49,8 @@ public class UI_LoadingPanel : BasePanel
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{
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currentProgress += Time.deltaTime * speed;
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loadSlider.value = currentProgress;
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float percent = loadSlider.value * 100f;
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Slider_Text.text = Mathf.RoundToInt(percent) + "%";
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}
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else
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{
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@ -79,7 +79,7 @@ public class UI_StepsPanel : BasePanel
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{
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case "retrun_Btn":
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Bootstrap.Instance.scenesManager.LoadSceneAsyn(this, "MenuScene", () =>
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Bootstrap.Instance.scenesManager.LoadSceneAsyn("MenuScene", () =>
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{
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Bootstrap.Instance.uiManager.ShowPanel<UI_SelectModePanel>(this, E_UI_Layer.Top, (panel) =>
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{
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@ -14,18 +14,19 @@ MonoBehaviour:
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vertical: 0
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controlID: 11139
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controlID: 305
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--- !u!114 &2
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -46,10 +47,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Pos:
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serializedVersion: 2
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m_OverlayCanvas:
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@ -97,26 +98,26 @@ MonoBehaviour:
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m_MarginLeft: 0
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m_MarginRight: 0
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m_MarginTop: 0
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m_MarginBottom: 0
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m_LastShownAreaInsideMargins:
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y: -808.77637
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width: 1919.9999
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height: 1617.5527
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m_MinimalGUI: 1
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m_defaultScale: 0.3037037
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m_LastWindowPixelSize: {x: 1205, y: 349}
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m_defaultScale: 0.3703125
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m_LastWindowPixelSize: {x: 711, y: 620}
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m_ClearInEditMode: 1
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 01000000000000000000
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m_LowResolutionForAspectRatios: 00000000000000000000
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m_XRRenderMode: 0
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m_RenderTexture: {fileID: 0}
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--- !u!114 &3
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@ -138,12 +139,12 @@ MonoBehaviour:
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m_MinSize: {x: 100, y: 200}
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m_MaxSize: {x: 8096, y: 16192}
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vertical: 1
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controlID: 11140
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controlID: 306
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--- !u!114 &4
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -154,15 +155,15 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: SceneView
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m_Name:
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m_EditorClassIdentifier:
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m_ActualView: {fileID: 5}
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@ -190,10 +191,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Pos:
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serializedVersion: 2
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@ -203,7 +204,7 @@ MonoBehaviour:
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floating: 0
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collapsed: 0
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displayed: 1
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snapOffset: {x: -171, y: -26}
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snapOffset: {x: -101, y: -26}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 3
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id: Tool Settings
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@ -214,9 +215,9 @@ MonoBehaviour:
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floating: 0
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collapsed: 0
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displayed: 1
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snapOffset: {x: -141, y: 149}
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snapOffset: {x: -141, y: -184}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 1
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snapCorner: 3
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id: unity-grid-and-snap-toolbar
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@ -269,7 +270,7 @@ MonoBehaviour:
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floating: 0
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Orientation
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@ -328,39 +329,6 @@ MonoBehaviour:
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Navmesh Display
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- dockPosition: 1
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containerId: overlay-container--right
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floating: 0
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collapsed: 0
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displayed: 0
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snapOffset: {x: 0, y: 0}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Agent Display
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layout: 4
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- dockPosition: 1
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containerId: overlay-container--right
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floating: 0
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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- dockPosition: 1
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containerId: overlay-container--right
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Occlusion Culling
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layout: 4
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- dockPosition: 1
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@ -371,7 +339,18 @@ MonoBehaviour:
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snapOffset: {x: 0, y: 0}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Physics Debugger
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id: Scene View/Agent Display
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- dockPosition: 1
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containerId: overlay-container--right
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Obstacle Display
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layout: 4
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- dockPosition: 1
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@ -382,9 +361,31 @@ MonoBehaviour:
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snapOffset: {x: 0, y: 0}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Scene Visibility
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id: Scene View/Occlusion Culling
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containerId: overlay-container--right
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collapsed: 0
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snapOffset: {x: 0, y: 0}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Physics Debugger
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containerId: overlay-container--right
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snapCorner: 0
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@ -418,41 +419,8 @@ MonoBehaviour:
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id: Scene View/Tilemap Palette Helper
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@ -462,9 +430,9 @@ MonoBehaviour:
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m_PlayAudio: 0
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@ -490,7 +458,7 @@ MonoBehaviour:
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m_Value: 0
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yGrid:
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m_Fade:
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m_Target: 0
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@ -501,13 +469,13 @@ MonoBehaviour:
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m_Size: {x: 1, y: 1}
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zGrid:
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m_Fade:
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m_Target: 0
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m_Target: 1
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speed: 2
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m_Value: 0
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m_Value: 1
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m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
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@ -515,16 +483,16 @@ MonoBehaviour:
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speed: 2
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@ -535,7 +503,7 @@ MonoBehaviour:
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@ -552,87 +520,23 @@ MonoBehaviour:
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--- !u!114 &7
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--- !u!114 &8
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Loading…
Reference in New Issue