47 lines
1.6 KiB
C#
47 lines
1.6 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class UI_SelectModePanel :BasePanel
|
|
{
|
|
|
|
public override void ShowMe()
|
|
{
|
|
base.ShowMe();
|
|
}
|
|
public override void HideMe()
|
|
{
|
|
base.HideMe();
|
|
}
|
|
protected override void OnClick(string btnName)
|
|
{
|
|
switch (btnName)
|
|
{
|
|
case "Theoretical learning_Btn":
|
|
Bootstrap.Instance.scenesManager.LoadSceneAsyn(this, "理论学习", () =>
|
|
{
|
|
Debug.Log("加载场景成功");
|
|
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 0.9f);
|
|
});
|
|
Bootstrap.Instance.uiManager.HidePanel<UI_SelectModePanel>();
|
|
break;
|
|
case "Practical assessment_Btn":
|
|
Bootstrap.Instance.scenesManager.LoadSceneAsyn(this, "实操考核", () =>
|
|
{
|
|
Debug.Log("加载场景成功");
|
|
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 0.9f);
|
|
});
|
|
Bootstrap.Instance.uiManager.HidePanel<UI_SelectModePanel>();
|
|
break;
|
|
case "theoretical examination_Btn":
|
|
Bootstrap.Instance.scenesManager.LoadSceneAsyn(this, "理论学习", () =>
|
|
{
|
|
Debug.Log("理论考核");
|
|
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 0.9f);
|
|
});
|
|
Bootstrap.Instance.uiManager.HidePanel<UI_SelectModePanel>();
|
|
break;
|
|
}
|
|
}
|
|
}
|