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m_Father: {fileID: 7466702679395002962}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: -0.5}
|
||||||
|
m_SizeDelta: {x: -20, y: -13}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &6816487073142433284
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7825149243133490331}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3312d7739989d2b4e91e6319e9a96d76, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding: {x: -8, y: -5, z: -8, w: -5}
|
||||||
|
m_Softness: {x: 0, y: 0}
|
||||||
--- !u!1 &8463809258176674141
|
--- !u!1 &8463809258176674141
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -429,11 +1042,11 @@ RectTransform:
|
||||||
m_Father: {fileID: 6322200801531804495}
|
m_Father: {fileID: 6322200801531804495}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0}
|
||||||
m_AnchoredPosition: {x: -0.000019073, y: -305.05002}
|
m_AnchoredPosition: {x: -0.000017166, y: 22}
|
||||||
m_SizeDelta: {x: 274.1837, y: 115.8905}
|
m_SizeDelta: {x: 123.9277, y: 31.3243}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0}
|
||||||
--- !u!222 &6448535292430566477
|
--- !u!222 &6448535292430566477
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -455,15 +1068,15 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 0, b: 0, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
m_Sprite: {fileID: 21300000, guid: d99c682d794250b4aa966ae6ef8fe932, type: 3}
|
||||||
m_Type: 1
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
m_FillMethod: 4
|
m_FillMethod: 4
|
||||||
|
|
|
||||||
|
|
@ -344,7 +344,7 @@ GameObject:
|
||||||
- component: {fileID: 6097729885125393923}
|
- component: {fileID: 6097729885125393923}
|
||||||
- component: {fileID: 9139598312725071286}
|
- component: {fileID: 9139598312725071286}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: "\u63D0\u793A\u6309\u94AE"
|
m_Name: "\u63D0\u4EA4\u6309\u94AE"
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
|
|
||||||
|
|
@ -5,12 +5,17 @@ using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 提交面板
|
||||||
|
/// </summary>
|
||||||
public class UI_ReportUploadPanel : BasePanel
|
public class UI_ReportUploadPanel : BasePanel
|
||||||
{
|
{
|
||||||
public Button CloseBtn; //关闭按钮
|
public Button CloseBtn; //关闭按钮
|
||||||
|
|
||||||
private CanvasGroup canvasGroup; //屏幕显示
|
private CanvasGroup canvasGroup; //屏幕显示
|
||||||
private GameObject Player;
|
public GameObject ReportUpload_Image; //报告图片
|
||||||
|
public TMP_InputField ReportUpload_Input; //实验报告输入框
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
protected override void Awake()
|
protected override void Awake()
|
||||||
{
|
{
|
||||||
|
|
@ -24,13 +29,12 @@ public class UI_ReportUploadPanel : BasePanel
|
||||||
canvasGroup.alpha = 0f; // 默认隐藏
|
canvasGroup.alpha = 0f; // 默认隐藏
|
||||||
canvasGroup.interactable = false;
|
canvasGroup.interactable = false;
|
||||||
canvasGroup.blocksRaycasts = false;
|
canvasGroup.blocksRaycasts = false;
|
||||||
Player = GameObject.FindGameObjectWithTag("Player");
|
|
||||||
}
|
}
|
||||||
public override void ShowMe()
|
public override void ShowMe()
|
||||||
{
|
{
|
||||||
base.ShowMe();
|
base.ShowMe();
|
||||||
FadeIn(0.5f);
|
FadeIn(0.5f);
|
||||||
Player = GameObject.FindGameObjectWithTag("Player");
|
ReportUpload_Image = GameObject.FindGameObjectWithTag("");
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void HideMe()
|
public override void HideMe()
|
||||||
|
|
@ -43,9 +47,8 @@ public class UI_ReportUploadPanel : BasePanel
|
||||||
base.OnClick(btnPath);
|
base.OnClick(btnPath);
|
||||||
switch (btnPath)
|
switch (btnPath)
|
||||||
{
|
{
|
||||||
case "左侧大按钮":
|
case "关闭按钮":
|
||||||
FadeOut(0.5f);
|
FadeOut(0.5f);
|
||||||
Player.GetComponent<FirstPersonController>().enabled = true;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -53,32 +53,15 @@ public class UI_RoamingPanel : BasePanel
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private IEnumerator RoamingIE()
|
private IEnumerator RoamingIE()
|
||||||
{
|
{
|
||||||
if (UI_LoadingPanel.instance.loadSlider.value >= 0)
|
yield return new WaitForSeconds(7f);
|
||||||
{
|
GameManager.Instance.MoveCamera.transform.SetLocalPositionAndRotation(GameManager.Instance.MoveAndRotatePonit[1].position,
|
||||||
yield return new WaitForSeconds(7f);
|
GameManager.Instance.MoveAndRotatePonit[2].rotation);
|
||||||
GameManager.Instance.MoveCamera.transform.SetLocalPositionAndRotation(GameManager.Instance.MoveAndRotatePonit[1].position,
|
GameManager.Instance.MoveCamera.transform.position = GameManager.Instance.MoveAndRotatePonit[1].position;
|
||||||
GameManager.Instance.MoveAndRotatePonit[2].rotation);
|
yield return new WaitForSeconds(3.1f);
|
||||||
GameManager.Instance.MoveCamera.transform.position = GameManager.Instance.MoveAndRotatePonit[1].position;
|
GameManager.Instance.MoveCamera.transform.SetLocalPositionAndRotation(GameManager.Instance.MoveAndRotatePonit[3].position,
|
||||||
////GameManager.Instance.MoveCamera.transform.
|
GameManager.Instance.MoveAndRotatePonit[3].rotation);
|
||||||
//// DOMove(GameManager.Instance.MoveAndRotatePonit[1].position, 3f);
|
yield return new WaitForSeconds(3.6f);
|
||||||
// yield return new WaitForSeconds(3.1f);
|
Bootstrap.Instance.uiManager.HidePanel<UI_RoamingPanel>();
|
||||||
// GameManager.Instance.MoveCamera.transform.rotation = GameManager.Instance.MoveAndRotatePonit[2].rotation;
|
|
||||||
//GameManager.Instance.MoveCamera.transform.
|
|
||||||
// DORotateQuaternion(GameManager.Instance.MoveAndRotatePonit[2].rotation, 3f);
|
|
||||||
yield return new WaitForSeconds(3.1f);
|
|
||||||
//GameManager.Instance.MoveCamera.transform.position = GameManager.Instance.MoveAndRotatePonit[3].position;
|
|
||||||
GameManager.Instance.MoveCamera.transform.SetLocalPositionAndRotation(GameManager.Instance.MoveAndRotatePonit[3].position,
|
|
||||||
GameManager.Instance.MoveAndRotatePonit[3].rotation);
|
|
||||||
//GameManager.Instance.MoveCamera.transform.
|
|
||||||
// DOMove(GameManager.Instance.MoveAndRotatePonit[3].transform.position, 3.5f);
|
|
||||||
yield return new WaitForSeconds(3.6f);
|
|
||||||
//RoamingRawImage.DOFade(1, 1);
|
|
||||||
//yield return new WaitForSeconds(1.5f);
|
|
||||||
//RoamingRawImage.DOFade(0, 1);
|
|
||||||
Bootstrap.Instance.uiManager.HidePanel<UI_RoamingPanel>();
|
|
||||||
//GameManager.Instance.CopyObj.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
||||||
|
|
@ -27,7 +27,7 @@ public class UI_TopTitlePanel : BasePanel
|
||||||
ReturnBtn = GetControl<Button>("返回");
|
ReturnBtn = GetControl<Button>("返回");
|
||||||
ExitBtn = GetControl<Button>("退出按钮");
|
ExitBtn = GetControl<Button>("退出按钮");
|
||||||
DataBtn = GetControl<Button>("数据按钮");
|
DataBtn = GetControl<Button>("数据按钮");
|
||||||
TipBtn = GetControl<Button>("Ìáʾ°´Å¥");
|
TipBtn = GetControl<Button>("Ìá½»°´Å¥");
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ShowMe()
|
public override void ShowMe()
|
||||||
|
|
@ -74,9 +74,6 @@ public class UI_TopTitlePanel : BasePanel
|
||||||
|
|
||||||
panel.Answer1();
|
panel.Answer1();
|
||||||
});
|
});
|
||||||
//UI_TeacherStudentPanel.Answer();
|
|
||||||
|
|
||||||
//UI_TeacherStudentPanel.Answer();
|
|
||||||
break;
|
break;
|
||||||
case "返回":
|
case "返回":
|
||||||
ReturnScene();
|
ReturnScene();
|
||||||
|
|
@ -88,13 +85,13 @@ public class UI_TopTitlePanel : BasePanel
|
||||||
Debug.Log("数据显示");
|
Debug.Log("数据显示");
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
case "Ìáʾ°´Å¥":
|
case "Ìá½»°´Å¥":
|
||||||
Debug.Log("Ìáʾ°´Å¥");
|
Debug.Log("Ìá½»°´Å¥");
|
||||||
|
|
||||||
Bootstrap.Instance.uiManager.ShowPanel<UI_OpenTipPanel>(this, E_UI_Layer.Top,
|
Bootstrap.Instance.uiManager.ShowPanel<UI_ReportUploadPanel>(this, E_UI_Layer.Top,
|
||||||
(panel) =>
|
(panel) =>
|
||||||
{
|
{
|
||||||
Debug.Log("ÌáÊ¾Ãæ°åÏÔʾ");
|
Debug.Log("Ìá½»°´Å¥");
|
||||||
GameObject Player = GameObject.FindGameObjectWithTag("Player");
|
GameObject Player = GameObject.FindGameObjectWithTag("Player");
|
||||||
Player.GetComponent<FirstPersonController>().enabled = false;
|
Player.GetComponent<FirstPersonController>().enabled = false;
|
||||||
});
|
});
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue