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m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
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|
m_GameObject: {fileID: 4550299753966931929}
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|
m_Mesh: {fileID: 2685499888173787047, guid: db6a5a541221af949b28431ba95977c1, type: 3}
|
||||||
|
--- !u!23 &7108057574260589766
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4550299753966931929}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 7ab0b1d68e7598f4ea678dbe0f41f115, type: 2}
|
||||||
|
- {fileID: 2100000, guid: 0c0f05601b68b0d47aa19ab02889caec, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1e66ff67ba91b7a48ae5e10e030256b4
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -49,7 +49,7 @@ public class LineConnect : MonoBehaviour
|
||||||
public InterfaceType interfaceType = InterfaceType.None;
|
public InterfaceType interfaceType = InterfaceType.None;
|
||||||
private void OnMouseDown()
|
private void OnMouseDown()
|
||||||
{
|
{
|
||||||
LineManager.instance.ClickPoint(transform);
|
//LineManager.instance.ClickPoint(transform);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,6 +1,7 @@
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
// 连线连接数据结构
|
// 连线连接数据结构
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
public class WireConnectionData
|
public class WireConnectionData
|
||||||
|
|
@ -60,6 +61,9 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
// 修复问题:记录鼠标点击的实际位置
|
// 修复问题:记录鼠标点击的实际位置
|
||||||
private Vector3 actualMousePosition;
|
private Vector3 actualMousePosition;
|
||||||
|
|
||||||
|
public List<GameObject> model = new List<GameObject>();
|
||||||
|
|
||||||
|
public List<Material> Colors = new List<Material>();
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 接线头样式
|
/// 接线头样式
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -93,7 +97,7 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
public Color selfConnectionWarningColor = Color.magenta; // 自连接警告颜色
|
public Color selfConnectionWarningColor = Color.magenta; // 自连接警告颜色
|
||||||
|
|
||||||
// 存储每个接口上的模型堆叠信息
|
// 存储每个接口上的模型堆叠信息
|
||||||
private Dictionary<GameObject, List<GameObject>> interfaceStacks = new Dictionary<GameObject, List<GameObject>>();
|
private Dictionary<string, List<GameObject>> interfaceStacks = new Dictionary<string, List<GameObject>>();
|
||||||
|
|
||||||
// 用于临时存储当前操作的目标接口
|
// 用于临时存储当前操作的目标接口
|
||||||
private GameObject currentStartInterface;
|
private GameObject currentStartInterface;
|
||||||
|
|
@ -154,6 +158,8 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
ClearAllHighlights();
|
ClearAllHighlights();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Debug.Log("字典内总数:" + interfaceStacks.Count);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -271,7 +277,7 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 检查接口是否达到堆叠数量限制
|
/// 检查接口是否达到堆叠数量限制 - 增强版
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool IsStackLimitReached(GameObject targetInterface)
|
bool IsStackLimitReached(GameObject targetInterface)
|
||||||
{
|
{
|
||||||
|
|
@ -279,9 +285,15 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
int currentCount = GetStackCountForInterface(targetInterface);
|
int currentCount = GetStackCountForInterface(targetInterface);
|
||||||
return currentCount >= maxStackCount;
|
bool isLimitReached = currentCount >= maxStackCount;
|
||||||
|
|
||||||
|
if (isLimitReached)
|
||||||
|
{
|
||||||
|
Debug.Log($"堆叠限制检查: 接口 {targetInterface.name} 已达到限制 ({currentCount}/{maxStackCount})");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return isLimitReached;
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 检查是否尝试自连接
|
/// 检查是否尝试自连接
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -383,14 +395,17 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (targetInterface == null) return;
|
if (targetInterface == null) return;
|
||||||
|
|
||||||
if (!interfaceStacks.ContainsKey(targetInterface))
|
if (!interfaceStacks.ContainsKey(targetInterface.name))
|
||||||
{
|
{
|
||||||
interfaceStacks[targetInterface] = new List<GameObject>();
|
interfaceStacks[targetInterface.name] = new List<GameObject>();
|
||||||
Debug.Log($"为接口 {targetInterface.name} 创建新堆叠列表");
|
Debug.Log($"为接口 {targetInterface.name} 创建新堆叠列表");
|
||||||
}
|
}
|
||||||
|
if (interfaceStacks[targetInterface.name].Count < 2)
|
||||||
|
{
|
||||||
|
interfaceStacks[targetInterface.name].Add(connectionPoint);
|
||||||
|
}
|
||||||
|
|
||||||
interfaceStacks[targetInterface].Add(connectionPoint);
|
Debug.Log($"连接点 {connectionPoint.name} 已注册到接口 {targetInterface.name},当前总数: {interfaceStacks[targetInterface.name].Count}");
|
||||||
Debug.Log($"连接点 {connectionPoint.name} 已注册到接口 {targetInterface.name},当前总数: {interfaceStacks[targetInterface].Count}");
|
|
||||||
|
|
||||||
// 添加接口引用组件
|
// 添加接口引用组件
|
||||||
ConnectionPointInterfaceReference refComponent = connectionPoint.GetComponent<ConnectionPointInterfaceReference>();
|
ConnectionPointInterfaceReference refComponent = connectionPoint.GetComponent<ConnectionPointInterfaceReference>();
|
||||||
|
|
@ -410,14 +425,14 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
if (refComponent != null && refComponent.targetInterface != null)
|
if (refComponent != null && refComponent.targetInterface != null)
|
||||||
{
|
{
|
||||||
GameObject targetInterface = refComponent.targetInterface;
|
GameObject targetInterface = refComponent.targetInterface;
|
||||||
if (interfaceStacks.ContainsKey(targetInterface))
|
if (interfaceStacks.ContainsKey(targetInterface.name))
|
||||||
{
|
{
|
||||||
interfaceStacks[targetInterface].Remove(connectionPoint);
|
interfaceStacks[targetInterface.name].Remove(connectionPoint);
|
||||||
|
|
||||||
// 如果接口没有更多连接点,移除接口条目
|
// 如果接口没有更多连接点,移除接口条目
|
||||||
if (interfaceStacks[targetInterface].Count == 0)
|
if (interfaceStacks[targetInterface.name].Count == 0)
|
||||||
{
|
{
|
||||||
interfaceStacks.Remove(targetInterface);
|
interfaceStacks.Remove(targetInterface.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Debug.Log($"连接点 {connectionPoint.name} 已从接口 {targetInterface.name} 移除,剩余数量: {interfaceStacks.ContainsKey(targetInterface) ? interfaceStacks[targetInterface].Count : 0}");
|
// Debug.Log($"连接点 {connectionPoint.name} 已从接口 {targetInterface.name} 移除,剩余数量: {interfaceStacks.ContainsKey(targetInterface) ? interfaceStacks[targetInterface].Count : 0}");
|
||||||
|
|
@ -446,20 +461,34 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取接口上的模型堆叠数量
|
/// 获取接口上的模型堆叠数量 - 增强版
|
||||||
/// </summary>
|
/// </summary>
|
||||||
int GetStackCountForInterface(GameObject targetInterface)
|
int GetStackCountForInterface(GameObject targetInterface)
|
||||||
{
|
{
|
||||||
if (targetInterface == null || !interfaceStacks.ContainsKey(targetInterface))
|
if (targetInterface == null || !interfaceStacks.ContainsKey(targetInterface.name))
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// 清理已销毁的模型引用
|
// 清理已销毁的模型引用
|
||||||
interfaceStacks[targetInterface].RemoveAll(item => item == null);
|
interfaceStacks[targetInterface.name].RemoveAll(item => item == null);
|
||||||
return interfaceStacks[targetInterface].Count;
|
int count = interfaceStacks[targetInterface.name].Count;
|
||||||
|
|
||||||
|
// 调试日志
|
||||||
|
if (count > 0)
|
||||||
|
{
|
||||||
|
Debug.Log($"接口 {targetInterface.name} 当前堆叠数量: {count}");
|
||||||
|
foreach (var point in interfaceStacks[targetInterface.name])
|
||||||
|
{
|
||||||
|
if (point != null)
|
||||||
|
{
|
||||||
|
Debug.Log($" - {point.name}");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 删除未完成的连接点(用于取消操作时)
|
/// 删除未完成的连接点(用于取消操作时)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -1001,6 +1030,14 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 新增:检查堆叠限制
|
||||||
|
if (enableStacking && IsStackLimitReached(snapTarget))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"目标接口 {snapTarget.name} 已达到堆叠限制 ({GetStackCountForInterface(snapTarget)}/{maxStackCount}),无法连接");
|
||||||
|
ShowStackLimitWarning(snapTarget);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// 应用点击高亮效果
|
// 应用点击高亮效果
|
||||||
HandleClickHighlight(snapTarget);
|
HandleClickHighlight(snapTarget);
|
||||||
|
|
||||||
|
|
@ -1012,10 +1049,26 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
{
|
{
|
||||||
currentStartInterface = snapTarget;
|
currentStartInterface = snapTarget;
|
||||||
startInterfaceObject = snapTarget; // 记录起点接口
|
startInterfaceObject = snapTarget; // 记录起点接口
|
||||||
|
|
||||||
|
// 新增:检查起点接口的堆叠限制
|
||||||
|
if (enableStacking && IsStackLimitReached(snapTarget))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"起点接口 {snapTarget.name} 已达到堆叠限制 ({GetStackCountForInterface(snapTarget)}/{maxStackCount}),无法创建新连线");
|
||||||
|
ShowStackLimitWarning(snapTarget);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (currentState == DrawingState.SelectingEnd)
|
else if (currentState == DrawingState.SelectingEnd)
|
||||||
{
|
{
|
||||||
currentEndInterface = snapTarget;
|
currentEndInterface = snapTarget;
|
||||||
|
|
||||||
|
// 新增:检查终点接口的堆叠限制
|
||||||
|
if (enableStacking && IsStackLimitReached(snapTarget))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"终点接口 {snapTarget.name} 已达到堆叠限制 ({GetStackCountForInterface(snapTarget)}/{maxStackCount}),无法连接");
|
||||||
|
ShowStackLimitWarning(snapTarget);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (currentState)
|
switch (currentState)
|
||||||
|
|
@ -1051,6 +1104,14 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 新增:检查堆叠限制
|
||||||
|
if (enableStacking && IsStackLimitReached(hitObject))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"目标接口 {hitObject.name} 已达到堆叠限制 ({GetStackCountForInterface(hitObject)}/{maxStackCount}),无法连接");
|
||||||
|
ShowStackLimitWarning(hitObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// 应用点击高亮效果
|
// 应用点击高亮效果
|
||||||
HandleClickHighlight(hitObject);
|
HandleClickHighlight(hitObject);
|
||||||
|
|
||||||
|
|
@ -1066,10 +1127,26 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
{
|
{
|
||||||
currentStartInterface = hitObject;
|
currentStartInterface = hitObject;
|
||||||
startInterfaceObject = hitObject; // 记录起点接口
|
startInterfaceObject = hitObject; // 记录起点接口
|
||||||
|
|
||||||
|
// 新增:检查起点接口的堆叠限制
|
||||||
|
if (enableStacking && IsStackLimitReached(hitObject))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"起点接口 {hitObject.name} 已达到堆叠限制 ({GetStackCountForInterface(hitObject)}/{maxStackCount}),无法创建新连线");
|
||||||
|
ShowStackLimitWarning(hitObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (currentState == DrawingState.SelectingEnd)
|
else if (currentState == DrawingState.SelectingEnd)
|
||||||
{
|
{
|
||||||
currentEndInterface = hitObject;
|
currentEndInterface = hitObject;
|
||||||
|
|
||||||
|
// 新增:检查终点接口的堆叠限制
|
||||||
|
if (enableStacking && IsStackLimitReached(hitObject))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"终点接口 {hitObject.name} 已达到堆叠限制 ({GetStackCountForInterface(hitObject)}/{maxStackCount}),无法连接");
|
||||||
|
ShowStackLimitWarning(hitObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1127,6 +1204,16 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
// 修改 StartNewWire 方法,传递目标接口
|
// 修改 StartNewWire 方法,传递目标接口
|
||||||
void StartNewWire(Vector3 point)
|
void StartNewWire(Vector3 point)
|
||||||
{
|
{
|
||||||
|
// 新增:最终确认起点接口的堆叠限制
|
||||||
|
if (startInterfaceObject != null && enableStacking && IsStackLimitReached(startInterfaceObject))
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"起点接口 {startInterfaceObject.name} 已达到堆叠限制 ({GetStackCountForInterface(startInterfaceObject)}/{maxStackCount}),无法创建新连线");
|
||||||
|
ShowStackLimitWarning(startInterfaceObject);
|
||||||
|
currentState = DrawingState.Idle;
|
||||||
|
startInterfaceObject = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
startPoint = point;
|
startPoint = point;
|
||||||
currentState = DrawingState.SelectingEnd;
|
currentState = DrawingState.SelectingEnd;
|
||||||
|
|
||||||
|
|
@ -1147,6 +1234,7 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
Debug.Log($"选择起点: {point}, 接口: {startInterfaceObject?.name ?? "无"}");
|
Debug.Log($"选择起点: {point}, 接口: {startInterfaceObject?.name ?? "无"}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// 修改 CompleteWire 方法,传递目标接口
|
// 修改 CompleteWire 方法,传递目标接口
|
||||||
void CompleteWire(Vector3 point)
|
void CompleteWire(Vector3 point)
|
||||||
{
|
{
|
||||||
|
|
@ -1162,10 +1250,10 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// 检查终点堆叠限制
|
// 新增:最终确认终点接口的堆叠限制
|
||||||
if (endInterfaceObject != null && enableStacking && IsStackLimitReached(endInterfaceObject))
|
if (endInterfaceObject != null && enableStacking && IsStackLimitReached(endInterfaceObject))
|
||||||
{
|
{
|
||||||
Debug.LogWarning($"终点接口 {endInterfaceObject.name} 已达到堆叠限制,无法连接");
|
Debug.LogWarning($"终点接口 {endInterfaceObject.name} 已达到堆叠限制 ({GetStackCountForInterface(endInterfaceObject)}/{maxStackCount}),无法连接");
|
||||||
ShowStackLimitWarning(endInterfaceObject);
|
ShowStackLimitWarning(endInterfaceObject);
|
||||||
CancelDrawing();
|
CancelDrawing();
|
||||||
return;
|
return;
|
||||||
|
|
@ -1197,7 +1285,6 @@ public class WireDrawingSystem : MonoBehaviour
|
||||||
startInterfaceObject = null;
|
startInterfaceObject = null;
|
||||||
endInterfaceObject = null;
|
endInterfaceObject = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreateWirePreview()
|
void CreateWirePreview()
|
||||||
{
|
{
|
||||||
currentWireObject = new GameObject("WirePreview");
|
currentWireObject = new GameObject("WirePreview");
|
||||||
|
|
@ -1938,9 +2025,9 @@ void UpdateSnapPreview()
|
||||||
{
|
{
|
||||||
List<Vector3> positions = new List<Vector3>();
|
List<Vector3> positions = new List<Vector3>();
|
||||||
|
|
||||||
if (interfaceStacks.ContainsKey(targetInterface))
|
if (interfaceStacks.ContainsKey(targetInterface.name))
|
||||||
{
|
{
|
||||||
foreach (GameObject connectionPoint in interfaceStacks[targetInterface])
|
foreach (GameObject connectionPoint in interfaceStacks[targetInterface.name])
|
||||||
{
|
{
|
||||||
if (connectionPoint != null)
|
if (connectionPoint != null)
|
||||||
{
|
{
|
||||||
|
|
@ -1986,10 +2073,10 @@ void UpdateSnapPreview()
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void ClearConnectionPointsOnInterface(GameObject targetInterface)
|
public void ClearConnectionPointsOnInterface(GameObject targetInterface)
|
||||||
{
|
{
|
||||||
if (interfaceStacks.ContainsKey(targetInterface))
|
if (interfaceStacks.ContainsKey(targetInterface.name))
|
||||||
{
|
{
|
||||||
// 创建副本,避免在遍历时修改集合
|
// 创建副本,避免在遍历时修改集合
|
||||||
List<GameObject> pointsToRemove = new List<GameObject>(interfaceStacks[targetInterface]);
|
List<GameObject> pointsToRemove = new List<GameObject>(interfaceStacks[targetInterface.name]);
|
||||||
foreach (GameObject connectionPoint in pointsToRemove)
|
foreach (GameObject connectionPoint in pointsToRemove)
|
||||||
{
|
{
|
||||||
if (connectionPoint != null)
|
if (connectionPoint != null)
|
||||||
|
|
@ -1998,7 +2085,7 @@ void UpdateSnapPreview()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
interfaceStacks.Remove(targetInterface);
|
interfaceStacks.Remove(targetInterface.name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2047,4 +2134,37 @@ void UpdateSnapPreview()
|
||||||
{
|
{
|
||||||
highlightDuration = Mathf.Max(0.1f, duration);
|
highlightDuration = Mathf.Max(0.1f, duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void SetColor_Model(string color)
|
||||||
|
{
|
||||||
|
if (currentState != DrawingState.Idle)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (color)
|
||||||
|
{
|
||||||
|
case "红":
|
||||||
|
connectionPointPrefab = model[0];
|
||||||
|
snapPreviewPrefab = model[0];
|
||||||
|
cylinderWireMaterial = Colors[0];
|
||||||
|
break;
|
||||||
|
case "绿":
|
||||||
|
connectionPointPrefab = model[1];
|
||||||
|
snapPreviewPrefab = model[1];
|
||||||
|
cylinderWireMaterial = Colors[1];
|
||||||
|
break;
|
||||||
|
case "黑":
|
||||||
|
connectionPointPrefab = model[2];
|
||||||
|
snapPreviewPrefab = model[2];
|
||||||
|
cylinderWireMaterial = Colors[2];
|
||||||
|
break;
|
||||||
|
case "黄":
|
||||||
|
connectionPointPrefab = model[3];
|
||||||
|
snapPreviewPrefab = model[3];
|
||||||
|
cylinderWireMaterial = Colors[3];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1,16 +1,16 @@
|
||||||
{
|
{
|
||||||
"wires": [
|
"wires": [
|
||||||
{
|
{
|
||||||
"startInterfaceName": "",
|
"startInterfaceName": "chudian231",
|
||||||
"endInterfaceName": "",
|
"endInterfaceName": "chudian227",
|
||||||
"startConnectionPointPosition": {
|
"startConnectionPointPosition": {
|
||||||
"x": -1.3185701370239258,
|
"x": -1.2912330627441407,
|
||||||
"y": -0.26755011081695559,
|
"y": -0.26317930221557619,
|
||||||
"z": 0.08528154343366623
|
"z": 0.08528154343366623
|
||||||
},
|
},
|
||||||
"endConnectionPointPosition": {
|
"endConnectionPointPosition": {
|
||||||
"x": -1.2912330627441407,
|
"x": -1.3185701370239258,
|
||||||
"y": -0.26317930221557619,
|
"y": -0.2905614376068115,
|
||||||
"z": 0.08528154343366623
|
"z": 0.08528154343366623
|
||||||
},
|
},
|
||||||
"startPoint": {
|
"startPoint": {
|
||||||
|
|
@ -23,7 +23,65 @@
|
||||||
"y": 0.0,
|
"y": 0.0,
|
||||||
"z": 0.0
|
"z": 0.0
|
||||||
},
|
},
|
||||||
"wireName": "Wire_20251127134949",
|
"wireName": "Wire_20251127170856",
|
||||||
|
"cylinderScale": {
|
||||||
|
"x": 0.0020000000949949028,
|
||||||
|
"y": 0.019346168264746667,
|
||||||
|
"z": 0.0020000000949949028
|
||||||
|
},
|
||||||
|
"cylinderPosition": {
|
||||||
|
"x": -1.3049015998840333,
|
||||||
|
"y": -0.27687036991119387,
|
||||||
|
"z": 0.08528154343366623
|
||||||
|
},
|
||||||
|
"cylinderRotation": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.9240370392799377,
|
||||||
|
"w": 0.38230299949645998
|
||||||
|
},
|
||||||
|
"cylinderRadius": 0.0020000000949949028,
|
||||||
|
"hasStartInterface": true,
|
||||||
|
"hasEndInterface": true,
|
||||||
|
"debugInfo": "从 CylinderWireData 组件获取",
|
||||||
|
"wireType": "CylinderWireData",
|
||||||
|
"wireColorR": 0.5943396091461182,
|
||||||
|
"wireColorG": 0.18467965722084046,
|
||||||
|
"wireColorB": 0.12615686655044557,
|
||||||
|
"wireColorA": 1.0,
|
||||||
|
"hasCustomColor": true,
|
||||||
|
"connectionPointScale": 0.004999999888241291,
|
||||||
|
"startPointColorR": 0.7830188274383545,
|
||||||
|
"startPointColorG": 0.7830188274383545,
|
||||||
|
"startPointColorB": 0.7830188274383545,
|
||||||
|
"endPointColorR": 0.7830188274383545,
|
||||||
|
"endPointColorG": 0.7830188274383545,
|
||||||
|
"endPointColorB": 0.7830188274383545
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"startInterfaceName": "chudian231",
|
||||||
|
"endInterfaceName": "chudian220",
|
||||||
|
"startConnectionPointPosition": {
|
||||||
|
"x": -1.2912330627441407,
|
||||||
|
"y": -0.26317930221557619,
|
||||||
|
"z": 0.09028154611587525
|
||||||
|
},
|
||||||
|
"endConnectionPointPosition": {
|
||||||
|
"x": -1.3185701370239258,
|
||||||
|
"y": -0.26755011081695559,
|
||||||
|
"z": 0.08528154343366623
|
||||||
|
},
|
||||||
|
"startPoint": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"endPoint": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"wireName": "Wire_20251127170859",
|
||||||
"cylinderScale": {
|
"cylinderScale": {
|
||||||
"x": 0.0020000000949949028,
|
"x": 0.0020000000949949028,
|
||||||
"y": 0.013842142187058926,
|
"y": 0.013842142187058926,
|
||||||
|
|
@ -37,17 +95,23 @@
|
||||||
"cylinderRotation": {
|
"cylinderRotation": {
|
||||||
"x": 0.0,
|
"x": 0.0,
|
||||||
"y": 0.0,
|
"y": 0.0,
|
||||||
"z": -0.6488911509513855,
|
"z": 0.760881245136261,
|
||||||
"w": 0.760881245136261
|
"w": 0.6488911509513855
|
||||||
},
|
},
|
||||||
"cylinderRadius": 0.0020000000949949028,
|
"cylinderRadius": 0.0020000000949949028,
|
||||||
"hasStartInterface": false,
|
"hasStartInterface": true,
|
||||||
"hasEndInterface": false,
|
"hasEndInterface": true,
|
||||||
"debugInfo": "从 CylinderWireData 组件获取",
|
"debugInfo": "从 CylinderWireData 组件获取",
|
||||||
"wireType": "CylinderWireData",
|
"wireType": "CylinderWireData",
|
||||||
|
<<<<<<< HEAD
|
||||||
"wireColorR": 0.5943396091461182,
|
"wireColorR": 0.5943396091461182,
|
||||||
"wireColorG": 0.18467941880226136,
|
"wireColorG": 0.18467941880226136,
|
||||||
"wireColorB": 0.12615662813186646,
|
"wireColorB": 0.12615662813186646,
|
||||||
|
=======
|
||||||
|
"wireColorR": 0.6112549304962158,
|
||||||
|
"wireColorG": 0.4606019854545593,
|
||||||
|
"wireColorB": 0.07094945758581162,
|
||||||
|
>>>>>>> 71a99fcbab81574d126fb3d30b37eb20af98fb70
|
||||||
"wireColorA": 1.0,
|
"wireColorA": 1.0,
|
||||||
"hasCustomColor": true,
|
"hasCustomColor": true,
|
||||||
"connectionPointScale": 0.004999999888241291,
|
"connectionPointScale": 0.004999999888241291,
|
||||||
|
|
@ -59,6 +123,7 @@
|
||||||
"endPointColorB": 0.7830188274383545
|
"endPointColorB": 0.7830188274383545
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
<<<<<<< HEAD
|
||||||
"startInterfaceName": "",
|
"startInterfaceName": "",
|
||||||
"endInterfaceName": "",
|
"endInterfaceName": "",
|
||||||
"startConnectionPointPosition": {
|
"startConnectionPointPosition": {
|
||||||
|
|
@ -177,14 +242,18 @@
|
||||||
{
|
{
|
||||||
"startInterfaceName": "",
|
"startInterfaceName": "",
|
||||||
"endInterfaceName": "",
|
"endInterfaceName": "",
|
||||||
|
=======
|
||||||
|
"startInterfaceName": "chudian220",
|
||||||
|
"endInterfaceName": "chudian228",
|
||||||
|
>>>>>>> 71a99fcbab81574d126fb3d30b37eb20af98fb70
|
||||||
"startConnectionPointPosition": {
|
"startConnectionPointPosition": {
|
||||||
"x": -1.3185701370239258,
|
"x": -1.3185701370239258,
|
||||||
"y": -0.3104493021965027,
|
"y": -0.26755011081695559,
|
||||||
"z": 0.09028154611587525
|
"z": 0.09028154611587525
|
||||||
},
|
},
|
||||||
"endConnectionPointPosition": {
|
"endConnectionPointPosition": {
|
||||||
"x": -1.3627458810806275,
|
"x": -1.3627458810806275,
|
||||||
"y": -0.3050294816493988,
|
"y": -0.2951911687850952,
|
||||||
"z": 0.08528154343366623
|
"z": 0.08528154343366623
|
||||||
},
|
},
|
||||||
"startPoint": {
|
"startPoint": {
|
||||||
|
|
@ -197,31 +266,37 @@
|
||||||
"y": 0.0,
|
"y": 0.0,
|
||||||
"z": 0.0
|
"z": 0.0
|
||||||
},
|
},
|
||||||
"wireName": "Wire_20251127134952",
|
"wireName": "Wire_20251127170903",
|
||||||
"cylinderScale": {
|
"cylinderScale": {
|
||||||
"x": 0.0020000000949949028,
|
"x": 0.0020000000949949028,
|
||||||
"y": 0.02225348725914955,
|
"y": 0.02605534717440605,
|
||||||
"z": 0.0020000000949949028
|
"z": 0.0020000000949949028
|
||||||
},
|
},
|
||||||
"cylinderPosition": {
|
"cylinderPosition": {
|
||||||
"x": -1.3406579494476319,
|
"x": -1.3406579494476319,
|
||||||
"y": -0.30773937702178957,
|
"y": -0.2813706398010254,
|
||||||
"z": 0.08528154343366623
|
"z": 0.08528154343366623
|
||||||
},
|
},
|
||||||
"cylinderRotation": {
|
"cylinderRotation": {
|
||||||
"x": 0.0,
|
"x": 0.0,
|
||||||
"y": 0.0,
|
"y": 0.0,
|
||||||
"z": 0.662655770778656,
|
"z": 0.8747655749320984,
|
||||||
"w": 0.7489241361618042
|
"w": 0.48454639315605166
|
||||||
},
|
},
|
||||||
"cylinderRadius": 0.0020000000949949028,
|
"cylinderRadius": 0.0020000000949949028,
|
||||||
"hasStartInterface": false,
|
"hasStartInterface": true,
|
||||||
"hasEndInterface": false,
|
"hasEndInterface": true,
|
||||||
"debugInfo": "从 CylinderWireData 组件获取",
|
"debugInfo": "从 CylinderWireData 组件获取",
|
||||||
"wireType": "CylinderWireData",
|
"wireType": "CylinderWireData",
|
||||||
|
<<<<<<< HEAD
|
||||||
"wireColorR": 0.5943396091461182,
|
"wireColorR": 0.5943396091461182,
|
||||||
"wireColorG": 0.18467941880226136,
|
"wireColorG": 0.18467941880226136,
|
||||||
"wireColorB": 0.12615662813186646,
|
"wireColorB": 0.12615662813186646,
|
||||||
|
=======
|
||||||
|
"wireColorR": 0.03410438448190689,
|
||||||
|
"wireColorG": 0.03504699096083641,
|
||||||
|
"wireColorB": 0.029494885355234147,
|
||||||
|
>>>>>>> 71a99fcbab81574d126fb3d30b37eb20af98fb70
|
||||||
"wireColorA": 1.0,
|
"wireColorA": 1.0,
|
||||||
"hasCustomColor": true,
|
"hasCustomColor": true,
|
||||||
"connectionPointScale": 0.004999999888241291,
|
"connectionPointScale": 0.004999999888241291,
|
||||||
|
|
@ -233,16 +308,16 @@
|
||||||
"endPointColorB": 0.7830188274383545
|
"endPointColorB": 0.7830188274383545
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"startInterfaceName": "",
|
"startInterfaceName": "chudian228",
|
||||||
"endInterfaceName": "",
|
"endInterfaceName": "chudian232",
|
||||||
"startConnectionPointPosition": {
|
"startConnectionPointPosition": {
|
||||||
"x": -1.3303356170654297,
|
"x": -1.3627458810806275,
|
||||||
"y": -0.26755011081695559,
|
"y": -0.2951911687850952,
|
||||||
"z": 0.08528154343366623
|
"z": 0.09028154611587525
|
||||||
},
|
},
|
||||||
"endConnectionPointPosition": {
|
"endConnectionPointPosition": {
|
||||||
"x": -1.382118821144104,
|
"x": -1.378318190574646,
|
||||||
"y": -0.2516351342201233,
|
"y": -0.2723008692264557,
|
||||||
"z": 0.08528154343366623
|
"z": 0.08528154343366623
|
||||||
},
|
},
|
||||||
"startPoint": {
|
"startPoint": {
|
||||||
|
|
@ -255,26 +330,258 @@
|
||||||
"y": 0.0,
|
"y": 0.0,
|
||||||
"z": 0.0
|
"z": 0.0
|
||||||
},
|
},
|
||||||
"wireName": "Wire_20251127135401",
|
"wireName": "Wire_20251127170906",
|
||||||
"cylinderScale": {
|
"cylinderScale": {
|
||||||
"x": 0.0020000000949949028,
|
"x": 0.0020000000949949028,
|
||||||
"y": 0.027086835354566575,
|
"y": 0.01384253054857254,
|
||||||
"z": 0.0020000000949949028
|
"z": 0.0020000000949949028
|
||||||
},
|
},
|
||||||
"cylinderPosition": {
|
"cylinderPosition": {
|
||||||
"x": -1.356227159500122,
|
"x": -1.3705320358276368,
|
||||||
"y": -0.25959262251853945,
|
"y": -0.28374600410461428,
|
||||||
"z": 0.08528154343366623
|
"z": 0.08528154343366623
|
||||||
},
|
},
|
||||||
"cylinderRotation": {
|
"cylinderRotation": {
|
||||||
"x": 0.0,
|
"x": 0.0,
|
||||||
"y": 0.0,
|
"y": 0.0,
|
||||||
"z": 0.594231903553009,
|
"z": 0.2942698299884796,
|
||||||
"w": 0.8042938113212586
|
"w": 0.9557223916053772
|
||||||
},
|
},
|
||||||
"cylinderRadius": 0.0020000000949949028,
|
"cylinderRadius": 0.0020000000949949028,
|
||||||
"hasStartInterface": false,
|
"hasStartInterface": true,
|
||||||
"hasEndInterface": false,
|
"hasEndInterface": true,
|
||||||
|
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<<<<<<< HEAD
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=======
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>>>>>>> 71a99fcbab81574d126fb3d30b37eb20af98fb70
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|
||||||
m_StreamingMipmapsPriority: 0
|
m_StreamingMipmapsPriority: 0
|
||||||
|
m_VTOnly: 0
|
||||||
m_AlphaIsTransparency: 0
|
m_AlphaIsTransparency: 0
|
||||||
m_ImageCount: 1
|
m_ImageCount: 1
|
||||||
m_TextureDimension: 2
|
m_TextureDimension: 2
|
||||||
|
|
@ -335,9 +344,14 @@ Texture2D:
|
||||||
m_WrapW: 0
|
m_WrapW: 0
|
||||||
m_LightmapFormat: 0
|
m_LightmapFormat: 0
|
||||||
m_ColorSpace: 0
|
m_ColorSpace: 0
|
||||||
|
m_PlatformBlob:
|
||||||
image data: 0
|
image data: 0
|
||||||
_typelessdata:
|
_typelessdata:
|
||||||
m_StreamData:
|
m_StreamData:
|
||||||
|
serializedVersion: 2
|
||||||
offset: 0
|
offset: 0
|
||||||
size: 0
|
size: 0
|
||||||
path:
|
path:
|
||||||
|
m_OriginalWidth: 0
|
||||||
|
m_OriginalHeight: 0
|
||||||
|
m_OriginalAssetGuid: 00000000000000000000000000000000
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue