58 lines
916 B
C#
58 lines
916 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class UI_ExperimentChooesPanel : BasePanel
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{
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protected override void Awake()
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{
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base.Awake();
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OnInit();
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}
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public void OnInit()
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{
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}
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protected override void OnClick(string btnPath)
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{
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base.OnClick(btnPath);
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switch (btnPath)
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{
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case "1-1-1":
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break;
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case "1-1-2":
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break;
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case "1-2-1":
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break;
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case "1-2-2":
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break;
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case "1-3-1":
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break;
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case "1-3-2":
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break;
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case "1-4-1":
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break;
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case "1-4-2":
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break;
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case "1-5-1":
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break;
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case "1-5-2":
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break;
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}
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}
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}
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