ND_SimulationAutomaticControl/Assets/Scripts/UI/UIPanel/UI_ExperimentChooesPanel.cs

58 lines
916 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class UI_ExperimentChooesPanel : BasePanel
{
protected override void Awake()
{
base.Awake();
OnInit();
}
public void OnInit()
{
}
protected override void OnClick(string btnPath)
{
base.OnClick(btnPath);
switch (btnPath)
{
case "1-1-1":
break;
case "1-1-2":
break;
case "1-2-1":
break;
case "1-2-2":
break;
case "1-3-1":
break;
case "1-3-2":
break;
case "1-4-1":
break;
case "1-4-2":
break;
case "1-5-1":
break;
case "1-5-2":
break;
}
}
}