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userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -28,6 +28,7 @@ public class BasePanel : MonoBehaviour
|
||||||
FindChildrenControl<InputField>();
|
FindChildrenControl<InputField>();
|
||||||
FindChildrenControl<TextMeshPro>();
|
FindChildrenControl<TextMeshPro>();
|
||||||
FindChildrenControl<TextMeshProUGUI>();
|
FindChildrenControl<TextMeshProUGUI>();
|
||||||
|
FindChildrenControl<ToggleGroup>();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
||||||
|
|
@ -5,49 +5,24 @@ using Unity.VisualScripting;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 下方面板
|
||||||
|
/// </summary>
|
||||||
public class UI_UpBgPanel : BasePanel
|
public class UI_UpBgPanel : BasePanel
|
||||||
{
|
{
|
||||||
private ToggleGroup AllToggle_Tg;
|
public ToggleGroup AllToggle_Tg;
|
||||||
private Toggle toggle_1;
|
public List<Toggle> toggle_Up = new List<Toggle>();
|
||||||
private Toggle toggle_2;
|
|
||||||
private Toggle toggle_3;
|
|
||||||
private Toggle toggle_4;
|
|
||||||
private Toggle toggle_5;
|
|
||||||
private Toggle toggle_6;
|
|
||||||
|
|
||||||
protected override void Awake()
|
protected override void Awake()
|
||||||
{
|
{
|
||||||
base.Awake();
|
base.Awake();
|
||||||
AllToggle_Tg = GetControl<ToggleGroup>("AllToggle_Tg");
|
AllToggle_Tg = GetControl<ToggleGroup>("AllToggle_Tg");
|
||||||
toggle_1 = GetControl<Toggle>("");
|
|
||||||
toggle_2 = GetControl<Toggle>("");
|
foreach (Toggle itemToggle in toggle_Up)
|
||||||
toggle_3 = GetControl<Toggle>("");
|
{
|
||||||
toggle_4 = GetControl<Toggle>("");
|
itemToggle.group = AllToggle_Tg;
|
||||||
toggle_5 = GetControl<Toggle>("");
|
}
|
||||||
toggle_6 = GetControl<Toggle>("");
|
|
||||||
}
|
}
|
||||||
//protected override void OnClick(string btnPath)
|
|
||||||
//{
|
|
||||||
// base.OnClick(btnPath);
|
|
||||||
// switch (btnPath)
|
|
||||||
// {
|
|
||||||
// case "LeftOpen_Btn":
|
|
||||||
// Debug.Log(btnPath);
|
|
||||||
// if (!isLeft)
|
|
||||||
// {
|
|
||||||
// gameObject.transform.DOLocalMove(new Vector3(-490, 0, 0), 1f);
|
|
||||||
// isLeft = true;
|
|
||||||
// //LeftOpen_Btn.GetComponent<Image>().sprite = ;
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// gameObject.transform.DOLocalMove(new Vector3(-960, 0, 0), 1f);
|
|
||||||
// isLeft = false;
|
|
||||||
// //LeftOpen_Btn.GetComponent<Image>().sprite = ;
|
|
||||||
// }
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
public override void ShowMe()
|
public override void ShowMe()
|
||||||
{
|
{
|
||||||
|
|
|
||||||
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue