NanDaEnvironmentalProtection/Assets/Scripts/UI/UIPanel/UI_UpBgPanel.cs

84 lines
2.1 KiB
C#

using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;
public class UI_UpBgPanel : BasePanel
{
private ToggleGroup AllToggle_Tg;
private Toggle toggle_1;
private Toggle toggle_2;
private Toggle toggle_3;
private Toggle toggle_4;
private Toggle toggle_5;
private Toggle toggle_6;
protected override void Awake()
{
base.Awake();
AllToggle_Tg = GetControl<ToggleGroup>("AllToggle_Tg");
toggle_1 = GetControl<Toggle>("");
toggle_2 = GetControl<Toggle>("");
toggle_3 = GetControl<Toggle>("");
toggle_4 = GetControl<Toggle>("");
toggle_5 = GetControl<Toggle>("");
toggle_6 = GetControl<Toggle>("");
}
//protected override void OnClick(string btnPath)
//{
// base.OnClick(btnPath);
// switch (btnPath)
// {
// case "LeftOpen_Btn":
// Debug.Log(btnPath);
// if (!isLeft)
// {
// gameObject.transform.DOLocalMove(new Vector3(-490, 0, 0), 1f);
// isLeft = true;
// //LeftOpen_Btn.GetComponent<Image>().sprite = ;
// }
// else
// {
// gameObject.transform.DOLocalMove(new Vector3(-960, 0, 0), 1f);
// isLeft = false;
// //LeftOpen_Btn.GetComponent<Image>().sprite = ;
// }
// break;
// }
//}
public override void ShowMe()
{
base.ShowMe();
Debug.Log("UI_LoadingPanel ShowMe");
}
public override void HideMe()
{
base.HideMe();
Debug.Log("UI_LoadingPanel HideMe");
}
private void Update()
{
}
protected override void OnChangeToggle(string btnPath ,bool ison)
{
base.OnChangeToggle(btnPath, ison);
if (ison)
{
switch (btnPath)
{
case "LeftOpen_Btn":
Debug.Log(btnPath);
break;
}
}
}
}