ZhangZhouSpecialEquipment/Assets/Scripts/SelectBt.cs

21 lines
509 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class SelectBt : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler
{
public Sprite defaults;
public Sprite hight;
public void OnPointerEnter(PointerEventData eventData)
{
GetComponent<Image>().sprite = hight;
}
public void OnPointerExit(PointerEventData eventData)
{
GetComponent<Image>().sprite = defaults;
}
}