ZhangZhouSpecialEquipment/Assets/Scripts/扶梯/FuTiGongNeng.cs

61 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FuTiGongNeng : MonoBehaviour
{
/// <summary>
/// 功能页面
/// </summary>
[Header("页面")]
public GameObject[] Pages;
private void OnDisable()
{
Pages[0].gameObject.SetActive(false);
}
private void OnEnable()
{
Pages[0].SetActive(true);
FuTiBaoZhang.Instance.StartPlayAnim();
FuTiManager.Instance.ToCameraMoveToStartPos();
}
// Start is called before the first frame update
void Start()
{
}
public void SwitchPage(int pageNum)
{
Pages[pageNum].SetActive(true);
Pages[1-pageNum].SetActive(false);
if(pageNum==0)
{
FuTiManager.Instance.ToEndVideo(0);
}
}
public void EndPage()
{
if (Pages[1] != null) {
Pages[1].SetActive(false);
Pages[0].SetActive(true);
}
//动画结束
FuTiBaoZhang.Instance.EndPlayAnim();
FuTiManager.Instance.IsCanMove = false;
//摄像机还原,回到首页
FuTiManager.Instance.ToReturnCameraPos();
}
}