ZhangZhouSpecialEquipment/Assets/Scripts/锅炉/GuoLuGongNeng.cs

52 lines
943 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
public class GuoLuGongNeng : MonoBehaviour
{
/// <summary>
/// 功能页面
/// </summary>
[Header("页面")]
public GameObject[] Pages;
private void OnDisable()
{
//动画结束
GuoLuBaoZhang.Instance.EndPlayAnim();
for (int i = 0; i < Pages.Length; i++) {
Pages[i].gameObject.SetActive(false);
}
}
private void OnEnable()
{
Pages[0].SetActive(true);
//锅炉开始爆炸
GuoLuBaoZhang.Instance.StartPlayAnim();
}
// Start is called before the first frame update
void Start()
{
}
public void SwitchPage(int pageNum)
{
Pages[pageNum].SetActive(true);
Pages[1 - pageNum].SetActive(false);
if (pageNum == 0)
{
GuoLuManager.Instance.ToEndVideo(0);
}
}
}