DongYingLiangGuanYiGong/DongYing/Assets/Zion/Scripts/TimelineUIController.cs

39 lines
831 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TimelineUIController : MonoBehaviour
{
public float scale;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(Input.GetKeyDown(KeyCode.LeftArrow))
{
//左方向键减速
Time.timeScale -= 1;
}
if (Input.GetKeyDown(KeyCode.RightArrow))
{
//右方向键加速
Time.timeScale += 1;
}
if (Input.GetKeyDown(KeyCode.UpArrow))
{
//上方向键恢复
Time.timeScale = 1;
}
if (Input.GetKeyDown(KeyCode.DownArrow))
{
//下方向键暂停
Time.timeScale = 0;
}
}
}