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17aa410687
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3ab059e9b2
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@ -77,6 +77,11 @@ MonoBehaviour:
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interval: 2
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explodePrefab: {fileID: 1000013462590818, guid: ecdd96beb7f93494880c052dfccf9dc1,
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type: 3}
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speed: 50
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transformpanl: {fileID: 0}
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ground:
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serializedVersion: 2
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m_Bits: 1
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--- !u!65 &7099352370737318148
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BoxCollider:
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m_ObjectHideFlags: 0
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@ -12,7 +12,7 @@ using static InterfaceManager;
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/// </summary>
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public class TerrestrialRadioInterferenceManger : MonoBehaviour
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{
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public EquipmentCommon equipmentCommon;
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#region 地面无线电干扰数据
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@ -80,7 +80,14 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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/// 爆炸预制体
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/// </summary>
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public GameObject explodePrefab;
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// Start is called before the first frame update
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/// <summary>
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/// 飞机迫降的速度
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/// </summary>
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public float speed = 30;
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/// <summary>
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/// 地面的图层
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/// </summary>
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public LayerMask ground;
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void Start()
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{
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equipmentCommon = GetComponent<EquipmentCommon>();
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@ -120,7 +127,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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}
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}
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IEnumerator Timer()
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{
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while (true)
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@ -128,7 +135,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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//Debug.Log("Timer fired at: " + Time.time);
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yield return new WaitForSeconds(3); // 等待一段时间后继续执行
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RadioDisturbance();
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Interferencemode();
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//Interferencemode();
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}
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}
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@ -165,9 +172,9 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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{
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//if (equipmentCommon)
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//{
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//string msg = $"send2room {equipmentCommon.equipmentType}+{transform.position.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")}+{transform.eulerAngles.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")}";
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//Debug.Log(msg);
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//_ = SyncCreateRoom.SendMessageAsync(msg);
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//string msg = $"send2room {equipmentCommon.equipmentType}+{transform.position.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")}+{transform.eulerAngles.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")}";
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//Debug.Log(msg);
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//_ = SyncCreateRoom.SendMessageAsync(msg);
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//}
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for (int i = 0; i < weaponitemone.Count; i++)
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{
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@ -205,7 +212,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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{
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case "0":
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InterferenceMode = "驱离";
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break ;
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break;
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case "1":
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InterferenceMode = "迫降";
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break;
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@ -235,7 +242,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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case "干扰角度:":
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Debug.LogError(weaponitemone[i].para_value);
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InterferenceAngle = weaponitemone[i].para_value;
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break;
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break;
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case "干扰距离:":
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InterferenceDistance = weaponitemone[i].para_value;
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detectionRadius = float.Parse(InterferenceDistance);
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@ -253,18 +260,18 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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Collider[] colliders = Physics.OverlapSphere(transform.position, 100);//检索范围
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for (int i = 0; i < colliders.Length; i++)
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{
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if (colliders[i].transform.tag=="WRJ")
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if (colliders[i].transform.tag == "WRJ")
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{
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UnmannedAerialVehicle unmannedAerialVehicle = colliders[i].GetComponent<UnmannedAerialVehicle>();
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if (InterferenceMode=="驱离")
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if (InterferenceMode == "驱离" && Vector3.Distance(transform.position, unmannedAerialVehicle.transform.position) < 100)
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{
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Debug.LogError(unmannedAerialVehicle.name);
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unmannedAerialVehicle.transform.Translate(Vector3.back*5*Time.deltaTime);
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unmannedAerialVehicle.transform.Translate(Vector3.back * 50 * Time.deltaTime);
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}
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else if (InterferenceMode == "迫降")
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else if (InterferenceMode == "迫降" && Vector3.Distance(transform.position, unmannedAerialVehicle.transform.position) < 100)
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{
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Debug.LogError(unmannedAerialVehicle.name);
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unmannedAerialVehicle.transform.Translate(Vector3.down * 5 * Time.deltaTime);
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unmannedAerialVehicle.transform.Translate(Vector3.down * 50 * Time.deltaTime);
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}
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}
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}
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@ -286,12 +293,33 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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{
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//Debug.Log(col.name+"数据链通信频点...:" + unmannedAerialVehicle.dataLinkCommunicationFrequency);
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if (unmannedAerialVehicle.dataLinkCommunicationFrequency == "" || InterferingFrequency == "") continue;//无数据不执行
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if(unmannedAerialVehicle.dataLinkCommunicationFrequency== InterferingFrequency)
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if (unmannedAerialVehicle.dataLinkCommunicationFrequency == InterferingFrequency)
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{
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Debug.Log("干扰...:"+ colliders[i].name + "成功。");
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Debug.Log("干扰...:" + colliders[i].name + "成功。");
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//unmannedAerialVehicle.BeAssaulted("无线电干扰");
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unmannedAerialVehicles.Enqueue(unmannedAerialVehicle);
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}
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else if(InterferenceMode == "驱离" && Vector3.Distance(transform.position,unmannedAerialVehicle.transform.position) < 100)
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{
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Debug.LogError(unmannedAerialVehicle.name);
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unmannedAerialVehicle.transform.Translate(Vector3.back * 50 * Time.deltaTime);
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}
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else if (InterferenceMode == "迫降" && Vector3.Distance(transform.position,unmannedAerialVehicle.transform.position) < 100)
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{
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Debug.LogError(unmannedAerialVehicle.name);
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RaycastHit hit;
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if (Physics.Raycast(unmannedAerialVehicle.transform.position,Vector3.down,out hit,Mathf.Infinity,ground))
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{
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if (hit.distance>0.5f)
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{
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unmannedAerialVehicle.transform.Translate(Vector3.down * speed * Time.deltaTime);
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}
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else
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{
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speed= 0;
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}
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}
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}
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}
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}
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}
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@ -309,8 +337,8 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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Debug.Log(nowData);
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DeviceManager.Instance.send2roomStr.Enqueue(nowData);
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string currentTime = System.DateTime.Now.ToString();
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string _log = currentTime + " " + equipmentCommon.equipmentType + "(" + equipmentCommon.deviceID + ")"+
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"攻击了销毁了"+ unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.equipmentType + "(" + unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.deviceID + ")"
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string _log = currentTime + " " + equipmentCommon.equipmentType + "(" + equipmentCommon.deviceID + ")" +
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"攻击了销毁了" + unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.equipmentType + "(" + unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.deviceID + ")"
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+ "编号" + unmannedAerialVehicle.serialNumber + "子无人机";
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UploadLog(_log);
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GameObject Bao = Instantiate(explodePrefab, unmannedAerialVehicle.transform);
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@ -338,7 +366,8 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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WWWForm wWWForm = new WWWForm();
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wWWForm.AddField("data", uploadLogMainJson);
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Debug.Log(uploadLogMainJson);
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StartCoroutine(PostString(Url_Addpracticelog, wWWForm, data => {
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StartCoroutine(PostString(Url_Addpracticelog, wWWForm, data =>
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{
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Debug.Log(data);
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}));
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}
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