This commit is contained in:
yulong 2023-11-19 21:15:15 +08:00
parent 308e5d0a29
commit 7a54da8e07
26 changed files with 2920 additions and 4319 deletions

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@ -32,8 +32,8 @@ Material:
- _dispStrength: 1
- _overBright: 1
m_Colors:
- _AmbientTint: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 0.25, g: 0.25, b: 0.25, a: 0.040000003}
- _AmbientTint: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5, g: 0.49803922, b: 0.49215686, a: 0.2}
- _GlowColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- _PrimaryTint: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}

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@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d174948813452c644abed14232cddd9a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
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@ -13,7 +13,7 @@ GameObject:
- component: {fileID: 7099352370737318148}
- component: {fileID: 8730502543110765572}
- component: {fileID: 8730502543110765573}
m_Layer: 0
m_Layer: 12
m_Name: "\u5730\u9762\u65E0\u7EBF\u7535\u5E72\u6270"
m_TagString: AttackTarget
m_Icon: {fileID: 0}

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@ -3043,7 +3043,7 @@ GameObject:
- component: {fileID: 3977472425108262599}
- component: {fileID: 916690897}
- component: {fileID: 916690898}
m_Layer: 0
m_Layer: 12
m_Name: "\u63A2\u6D4B\u96F7\u8FBE"
m_TagString: AttackTarget
m_Icon: {fileID: -964228994112308473, guid: 0000000000000000d000000000000000, type: 0}

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@ -384,9 +384,9 @@ GameObject:
- component: {fileID: 1432105532577387308}
- component: {fileID: 3231389817124393935}
- component: {fileID: 6644830064356880066}
m_Layer: 9
m_Layer: 11
m_Name: "\u65E0\u4EBA\u673AList"
m_TagString: Untagged
m_TagString: WRJ
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

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@ -9919,7 +9919,7 @@ GameObject:
- component: {fileID: 7615181139496386323}
- component: {fileID: 2145343005}
- component: {fileID: 2145343006}
m_Layer: 10
m_Layer: 12
m_Name: "\u6FC0\u5149\u706B\u63A7\u5E73\u53F0"
m_TagString: AttackTarget
m_Icon: {fileID: -964228994112308473, guid: 0000000000000000d000000000000000, type: 0}

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@ -241,7 +241,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 154ea33a68384034b8bef474a9a6440d, type: 3}
m_Name:
m_EditorClassIdentifier:
prefabItem: {fileID: 8265706090847111326, guid: 55f5fc1f13fe52f48a409cd71f54b8a1,
prefabItem: {fileID: 7615181139496386322, guid: 7abae14e48a106d4c8120d0eba515162,
type: 3}
model: {fileID: 0}
huoPaoCtrls:

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@ -163,7 +163,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 154ea33a68384034b8bef474a9a6440d, type: 3}
m_Name:
m_EditorClassIdentifier:
prefabItem: {fileID: 502915126450753949, guid: e0436efb1635a104a8f07b3dbe7e77a1,
prefabItem: {fileID: 3977472425108262603, guid: 2b2524df6b4053a4aa08b1f5fe4d62f5,
type: 3}
model: {fileID: 0}
huoPaoCtrls:

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@ -167,7 +167,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 154ea33a68384034b8bef474a9a6440d, type: 3}
m_Name:
m_EditorClassIdentifier:
prefabItem: {fileID: 6865737300552731157, guid: 9524f4734fdef0048b8295dc5f53e2e3,
prefabItem: {fileID: 6865737300552731157, guid: 8425122cf585dcc47bbf3eff95ecf176,
type: 3}
model: {fileID: 0}
huoPaoCtrls:

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@ -0,0 +1,8 @@
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guid: 2867c644cac2f7b488d4acbc11bd2ea4
folderAsset: yes
DefaultImporter:
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@ -78,7 +78,7 @@ public class Judgmentstate : MonoBehaviour
});
initiate_botn.onClick.AddListener(() =>
{
string msg = $"send2room " + "Start deduction";
string msg = $"send2room " + "StartDeduction";
_ = SyncCreateRoom.SendMessageAsync(msg);
});
}
@ -92,7 +92,7 @@ public class Judgmentstate : MonoBehaviour
if (a<=0)
{
countdown_text.gameObject.SetActive(false);
string msg = $"send2room " + "end";
string msg = $"send2room " + "EndDeduction";
_ = SyncCreateRoom.SendMessageAsync(msg);
//UnityEditor.EditorApplication.isPlaying = false;
//Application.Quit();//在可执行程序中结束运行

View File

@ -491,8 +491,11 @@ public class View_Panel2 : XUIPanel
///进入导调
entering_key_btn.onClick.AddListener(() =>
{
GameMain.model = true;
SceneManager.LoadScene("Training_pilot_terminal_panl");
//GameMain.model = true;
//SceneManager.LoadScene("Training_pilot_terminal_panl");
string RoomName = "joinroom " + currentRoomName;
_ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName);
});
///想定编辑
scenario_btn.onClick.AddListener(() =>

File diff suppressed because it is too large Load Diff

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@ -38,6 +38,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
{
if (isDragWRJ)
{
model.GetComponent<UnmannedAerialVehicleManage>().isStartRehearsing = GlobalFlag.isStartRehearsing;
//for (int i = 0; i < huoPaoCtrls.Length; i++)
//{
// huoPaoCtrls[i].wrjs.Add(model);

View File

@ -19,9 +19,24 @@ public class GameManager : MonoBehaviour
public GameObject wrjDrag;
public GameObject ldDrag;
public GameObject hpDrag;
public GameObject Teacher;
public GameObject student;
// Start is called before the first frame update
private void Awake()
{
if (GlobalFlag.currentUser.role_code == "03")
{
Teacher.gameObject.SetActive(true);
student.gameObject.SetActive(false);
}
if (GlobalFlag.currentUser.role_code == "04")
{
Teacher.gameObject.SetActive(false);
student.gameObject.SetActive(true);
}
SyncCreateRoom.getroomusersRequset += OnGetRoomUsers;
SyncCreateRoom.send2roomRequset += OnOtherPlayerOnline;
SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
@ -29,6 +44,7 @@ public class GameManager : MonoBehaviour
spt.gameObject.transform.position = spawnPos.position;
spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true);
ToolsBootstrap.Instance.SetCameraInfo(spt);
//0 red 1 blue
if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0")
{
@ -80,8 +96,30 @@ public class GameManager : MonoBehaviour
spt.SetPlayerInfo(ulong.Parse(data[1]), data[2], ulong.Parse(data[3]), false);
}
break;
case "StartDeduction":
GlobalFlag.isStartRehearsing = true;
for (int i = 0; i < UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Count; i++)
{
UnmannedAerialVehicleManage.unmannedAerialVehicleManages[i].isStartRehearsing = true;
}
break;
case "Stop":
GlobalFlag.isStartRehearsing = false;
for (int i = 0; i < UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Count; i++)
{
UnmannedAerialVehicleManage.unmannedAerialVehicleManages[i].isStartRehearsing = false;
}
break;
case "EndDeduction":
GlobalFlag.isStartRehearsing = false;
for (int i = 0; i < UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Count; i++)
{
UnmannedAerialVehicleManage.unmannedAerialVehicleManages[i].isStartRehearsing = false;
}
break;
case "offline":
break;
}
}
@ -104,7 +142,7 @@ public class GameManager : MonoBehaviour
userIds.Add(ulong.Parse(userInfo[0]));
}
}
string msg = $"send2room online,{ulong.Parse(GlobalFlag.currentUser.user_id)},{ GlobalFlag.currentUser.login_name},{ulong.Parse(GlobalFlag.roomID)}";
string msg = $"send2room online,{ulong.Parse(GlobalFlag.currentUser.user_id)},{GlobalFlag.currentUser.login_name},{ulong.Parse(GlobalFlag.roomID)}";
_ = SyncCreateRoom.SendMessageAsync(msg);
}
@ -129,7 +167,7 @@ public class GameManager : MonoBehaviour
{
string info = UIBootstrap.Instance.currentSceneInfo.data.DeviceContent;
Debug.Log(info);
if (info.Length > 0 &&!string .IsNullOrWhiteSpace(info))
if (info.Length > 0 && !string.IsNullOrWhiteSpace(info))
{
modelsInfo = Jsonanalyze.FromJson<List<ModelInfo>>(info);
for (int i = 0; i < modelsInfo.Count; i++)

View File

@ -1,11 +1,12 @@
using Assets.Zion.Scripts.Adam;
using AdamSync;
using Assets.Zion.Scripts.Adam;
using System.Collections;
using System.Collections.Generic;
using Umawerse.FiniteStateMachines;
using UnityEngine;
using UnityTemplateProjects;
public class ToolsBootstrap : MonoBehaviour
public class ToolsBootstrap : MonoSingleton<ToolsBootstrap>
{
private FiniteStateMachine _fsm;
public GameObject circlePointPrefab;
@ -39,6 +40,12 @@ public class ToolsBootstrap : MonoBehaviour
}
public void SetCameraInfo(SyncPlayerTransform syncPlayer)
{
mCamera = syncPlayer.GetComponent<Camera>();
simpleCameraController = syncPlayer.GetComponent<SimpleCameraController>();
}
/// <summary>
/// 1-3D 2-2D
/// </summary>
@ -56,6 +63,7 @@ public class ToolsBootstrap : MonoBehaviour
mCamera.orthographic = false;
simpleCameraController.enabled = true;
Switch2DModel(false);
UnmannedAerialVehicleUI.Instance.GetRouteSettings(false);
}
else if (state == 2)
{

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@ -8,4 +8,8 @@ public class GlobalFlag
public static string roomID;
public static string practiceId;
public static string practiceSeatId;
/// <summary>
///是否正在预演
/// </summary>
public static bool isStartRehearsing;
}

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@ -7,8 +7,8 @@ public class WRJController : MonoBehaviour
public List<Vector3> wayPoints = new List<Vector3>();
public int index1 = 0;
public float speed;
public HuoPaoController[] huoPaoControllerList;
public List<HuoPaoController> attackTarget = new List<HuoPaoController>();
//public HuoPaoController[] huoPaoControllerList;
//public List<HuoPaoController> attackTarget = new List<HuoPaoController>();
public bool isMove = false;
public float dis;
public float limitDis;
@ -61,8 +61,8 @@ public class WRJController : MonoBehaviour
public void SetAttackTarget(HuoPaoController target)
{
if (!attackTarget.Contains(target))
attackTarget.Add(target);
//if (!attackTarget.Contains(target))
// attackTarget.Add(target);
}
@ -89,47 +89,47 @@ public class WRJController : MonoBehaviour
if (fireCount <= 0) return;
if (isAuto)
{
if (currentHuoPaoIndex >= huoPaoControllerList.Length - 1)
{
CancelInvoke("OnFire");
return;
}
//if (currentHuoPaoIndex >= huoPaoControllerList.Length - 1)
//{
// CancelInvoke("OnFire");
// return;
//}
if (huoPaoControllerList[currentHuoPaoIndex] == null)
{
currentHuoPaoIndex++;
}
//if (huoPaoControllerList[currentHuoPaoIndex] == null)
//{
// currentHuoPaoIndex++;
//}
if (firePos != null)
{
firePos.LookAt(huoPaoControllerList[currentHuoPaoIndex].transform.position);
GameObject fire = Instantiate(firePrefab);
fire.transform.eulerAngles = firePos.eulerAngles;
fire.transform.position = firePos.position;
fire.GetComponent<BulletController>().SetBoolIsMove();
}
//if (firePos != null)
//{
// firePos.LookAt(huoPaoControllerList[currentHuoPaoIndex].transform.position);
// GameObject fire = Instantiate(firePrefab);
// fire.transform.eulerAngles = firePos.eulerAngles;
// fire.transform.position = firePos.position;
// fire.GetComponent<BulletController>().SetBoolIsMove();
//}
}
else
{
if (currentHuoPaoIndex >= attackTarget.Count - 1)
{
CancelInvoke("OnFire");
return;
}
//if (currentHuoPaoIndex >= attackTarget.Count - 1)
//{
// CancelInvoke("OnFire");
// return;
//}
if (attackTarget[currentHuoPaoIndex] == null)
{
currentHuoPaoIndex++;
}
//if (attackTarget[currentHuoPaoIndex] == null)
//{
// currentHuoPaoIndex++;
//}
if (firePos != null)
{
firePos.LookAt(attackTarget[currentHuoPaoIndex].transform.position);
GameObject fire = Instantiate(firePrefab);
fire.transform.eulerAngles = firePos.eulerAngles;
fire.transform.position = firePos.position;
fire.GetComponent<BulletController>().SetBoolIsMove();
}
//if (firePos != null)
//{
// firePos.LookAt(attackTarget[currentHuoPaoIndex].transform.position);
// GameObject fire = Instantiate(firePrefab);
// fire.transform.eulerAngles = firePos.eulerAngles;
// fire.transform.position = firePos.position;
// fire.GetComponent<BulletController>().SetBoolIsMove();
//}
}
fireCount--;
}

View File

@ -25,15 +25,18 @@ namespace Assets.Zion.Scripts.Adam
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hitInfo;
if (Physics.Raycast(ray, out hitInfo, 1000, 1 << 9))
if (Physics.Raycast(ray, out hitInfo, 1000))
{
Debug.Log("daadad");
currentWRJ = hitInfo.collider.GetComponent<WRJController>();
if (!wRJControllers.Contains(currentWRJ))
wRJControllers.Add(currentWRJ);
wrjMenuSetPanel.gameObject.SetActive(true);
Vector3 posItem = GetScreenPosition(hitInfo.collider.gameObject);
wrjMenuSetPanel.anchoredPosition = new Vector3(posItem.x + 100f, posItem.y, posItem.z);
if (hitInfo.collider.tag == "WRJ")
{
Debug.Log("daadad");
currentWRJ = hitInfo.collider.GetComponent<WRJController>();
if (!wRJControllers.Contains(currentWRJ))
wRJControllers.Add(currentWRJ);
wrjMenuSetPanel.gameObject.SetActive(true);
Vector3 posItem = GetScreenPosition(hitInfo.collider.gameObject);
wrjMenuSetPanel.anchoredPosition = new Vector3(posItem.x + 100f, posItem.y, posItem.z);
}
}
else
{

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@ -8,15 +8,17 @@ using UnityEngine;
/// </summary>
public class UnmannedAerialVehicleManage : MonoBehaviour
{
/// <summary>
/// 状态
/// </summary>
public Pattern pattern = Pattern.;
public static List<UnmannedAerialVehicleManage> unmannedAerialVehicleManages = new List<UnmannedAerialVehicleManage>();
/// <summary>
/// 是否正在预演
/// </summary>
public bool isStartRehearsing = false;
/// <summary>
/// 状态
/// </summary>
public Pattern pattern = Pattern.;
/// <summary>
/// 测试用
@ -88,10 +90,11 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
// Start is called before the first frame update
void Start()
{
unmannedAerialVehicleManages.Add(this);
//Weaponitem weaponitem;
//weaponitem = Newtonsoft.Json.JsonConvert.DeserializeObject<Weaponitem>(msg);
//weaponitems.Add(weaponitem);
weaponitemones= Newtonsoft.Json.JsonConvert.DeserializeObject<Weaponitemone>(msg);
weaponitemones = Newtonsoft.Json.JsonConvert.DeserializeObject<Weaponitemone>(msg);
FillInTheData(weaponitemones);//测试写入
Formation(1);//默认阵型
}
@ -99,9 +102,17 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.V))
if (Input.GetMouseButtonDown(1))
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hitInfo;
if (Physics.Raycast(ray, out hitInfo, 1000))
{
if (hitInfo.collider.tag == "WRJ")
{
UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = transform.GetComponent<UnmannedAerialVehicleManage>();
}
}
}
}

View File

@ -2,7 +2,7 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe>
</PropertyGroup>
<PropertyGroup>
@ -24,7 +24,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
@ -48,599 +48,599 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEngine">
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\Addressables\AddressablesAsyncExtensions.cs" />
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\Addressables\UniTask.Addressables.asmdef" />
<Reference Include="UnityEngine">
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
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