This commit is contained in:
yulong 2023-11-18 17:52:22 +08:00
commit d7f3da2066
30 changed files with 17084 additions and 399 deletions

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@ -818,11 +818,11 @@ namespace Tenkoku.Core
void Awake(){
//GET CAMERA OBJECT
if (Application.isPlaying){
if (mainCamera == null){
mainCamera = Camera.main.transform;
}
}
//if (Application.isPlaying){
// if (mainCamera == null){
// mainCamera = Camera.main.transform;
// }
//}
//set custom random generator instance
randSeed = System.Environment.TickCount;

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@ -19,7 +19,6 @@ public class Jsonanalyze : MonoBehaviour
// str = str.Replace("\\n", "\n");
// str = str.Replace(" ", "");
// str = str.Replace("\t", "");
Debug.Log($"str==={str}");
if (str.Length > 2)
{
if (str[0] == '"')

View File

@ -356,7 +356,6 @@ public class View_Panel2 : XUIPanel
}
else
{
ced.subjectID = currentSubjectID;
ced.SeatID = currentSeatID;
ced.account = currentAccount;
@ -484,12 +483,10 @@ public class View_Panel2 : XUIPanel
start_training_btn.onClick.AddListener(() =>
{
GameMain.model = false;
SceneManager.LoadScene("AdamTraining_pilot_terminal_panl 1");
//SceneManager.LoadScene("AdamTraining_pilot_terminal_panl 1");
//加入房间
string RoomName = "joinroom " + currentRoomName;
_ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName);
});
///进入导调
entering_key_btn.onClick.AddListener(() =>
@ -582,7 +579,10 @@ public class View_Panel2 : XUIPanel
CreateSubjectInfo(currentSubjectInfo.data);
});
}
currentRoomSubjectItemConnect.GetChild(1).GetComponent<Button>().onClick.Invoke();
if (currentRoomSubjectItemConnect.childCount > 0)
{
currentRoomSubjectItemConnect.GetChild(1).GetComponent<Button>().onClick.Invoke();
}
}
/// <summary>
/// 删除科目席位信息
@ -610,6 +610,7 @@ public class View_Panel2 : XUIPanel
/// <param name="sdi"></param>
public void CreateSubjectInfo(List<RSData.SubjectDataItem> sdi)
{
UIBootstrap.Instance.GetSubjectInfo(sdi);
DestorySubjectSeatInfo();
List<Toggle> allToggles = new List<Toggle>();
bool isAssigned = false;
@ -723,6 +724,8 @@ public class View_Panel2 : XUIPanel
if (upsd.state)
{
submitInstruct.text = "提交成功";
GlobalFlag.practiceSeatId = practiceSeatId;
Debug.LogError(GlobalFlag.practiceSeatId);
}
else
{
@ -730,6 +733,8 @@ public class View_Panel2 : XUIPanel
}
currentSubjectInfo = await AsyncWebReq.Get<RSData.SubjectInfo>("http://111.229.30.246:48888/Handler/Practice.ashx?action=querypracticeseat&PracticeId=" + currentDIPracticeID + "&PracticeSubjectId=" + currentDISubjectID);
CreateSubjectInfo(currentSubjectInfo.data);
UIBootstrap.Instance.GetSubjectInfo(currentSubjectInfo.data);
}
@ -839,7 +844,21 @@ public class View_Panel2 : XUIPanel
{
CreateAllUser(dataItemTemp);
}
}
private void OnDisable()
{
Debug.Log("OnDisable");
AdamSync.SyncCreateRoom.createRoomRequset -= OnCreateRoom;
AdamSync.SyncCreateRoom.joinRoomRequset += OnJoinRoom;
AdamSync.SyncCreateRoom.getRoomsRequset += OnGetRooms;
}
private void OnDestory()
{
Debug.Log("OnDestory");
AdamSync.SyncCreateRoom.createRoomRequset -= OnCreateRoom;
AdamSync.SyncCreateRoom.joinRoomRequset -= OnJoinRoom;
AdamSync.SyncCreateRoom.getRoomsRequset -= OnGetRooms;
}
}

File diff suppressed because it is too large Load Diff

View File

@ -21,7 +21,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
//Debug.Log(prefabItem.name);
//Debug.Log(model.name);
}
}
public void OnDrag(PointerEventData eventData)
@ -38,17 +38,19 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
{
if (isDragWRJ)
{
for (int i = 0; i < huoPaoCtrls.Length; i++)
{
huoPaoCtrls[i].wrjs.Add(model);
}
model.GetComponent<WRJController>().huoPaoControllerList = huoPaoCtrls;
//for (int i = 0; i < huoPaoCtrls.Length; i++)
//{
// huoPaoCtrls[i].wrjs.Add(model);
//}
//model.GetComponent<WRJController>().huoPaoControllerList = huoPaoCtrls;
}
if (DragManager.Instance != null)
{
DragManager.Instance.AddObj(model);//把对应模型传入链表
//DragManager.Instance.Addobj1(model);//
//model.GetComponent<Modeldata>().SetPos();//重新获取该模型的位置的值
DragManager.Instance.Addtext(modelname_text.text);//把对应名字存入链表
}
DragManager.Instance.AddObj(model);//把对应模型传入链表
//DragManager.Instance.Addobj1(model);//
//model.GetComponent<Modeldata>().SetPos();//重新获取该模型的位置的值
DragManager.Instance.Addtext(modelname_text.text);//把对应名字存入链表
model = null;
}
}

View File

@ -15,11 +15,13 @@ public class GameManager : MonoBehaviour
public List<ulong> userIds = new List<ulong>();
public TenkokuModule tenkokuModule;
public List<ModelInfo> modelsInfo = new List<ModelInfo>();
public Transform dviceContent;
public GameObject wrjDrag;
public GameObject ldDrag;
public GameObject hpDrag;
// Start is called before the first frame update
private void Start()
private void Awake()
{
//SetWeatherValue();
SetModelValue();
SyncCreateRoom.getroomusersRequset += OnGetRoomUsers;
SyncCreateRoom.send2roomRequset += OnOtherPlayerOnline;
SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
@ -27,7 +29,26 @@ public class GameManager : MonoBehaviour
spt.gameObject.transform.position = spawnPos.position;
spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true);
//0 red 1 blue
if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0")
{
spt.GetComponent<Camera>().cullingMask = ~(1 << 11);
GameObject wrj = Instantiate(wrjDrag, dviceContent);
}
else
{
spt.GetComponent<Camera>().cullingMask = ~(1 << 12);
GameObject ld = Instantiate(ldDrag, dviceContent);
GameObject hp = Instantiate(hpDrag, dviceContent);
}
userIds.Add(ulong.Parse(GlobalFlag.currentUser.user_id));
tenkokuModule.mainCamera = spt.transform;
}
public void Start()
{
SetWeatherValue();
SetModelValue();
string msg = "getroomusers ";
_ = SyncCreateRoom.SendMessageAsync(msg);
}
@ -107,12 +128,16 @@ public class GameManager : MonoBehaviour
public void SetModelValue()
{
string info = UIBootstrap.Instance.currentSceneInfo.data.DeviceContent;
modelsInfo = Jsonanalyze.FromJson<List<ModelInfo>>(info);
for (int i = 0; i < modelsInfo.Count; i++)
Debug.Log(info);
if (info.Length > 0 &&string .IsNullOrWhiteSpace(info))
{
GameObject obj = Resources.Load<GameObject>(modelsInfo[i].str);
GameObject go = Instantiate(obj);
go.transform.position = new Vector3(float.Parse( modelsInfo[i].x.ToString()), float.Parse(modelsInfo[i].y.ToString()), float.Parse(modelsInfo[i].z.ToString()));
modelsInfo = Jsonanalyze.FromJson<List<ModelInfo>>(info);
for (int i = 0; i < modelsInfo.Count; i++)
{
GameObject obj = Resources.Load<GameObject>(modelsInfo[i].str);
GameObject go = Instantiate(obj);
go.transform.position = new Vector3(float.Parse(modelsInfo[i].x.ToString()), float.Parse(modelsInfo[i].y.ToString()), float.Parse(modelsInfo[i].z.ToString()));
}
}
}

View File

@ -10,7 +10,7 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
public string sceneInfoUrl;
public Editinformation editinformation = new Editinformation();
public SceneRoot currentSceneInfo = new SceneRoot();
public List<RSData.SubjectDataItem> subjectInfo = new List<RSData.SubjectDataItem>();
public List<Traininginformation> traininginformations = new List<Traininginformation>();
// Start is called before the first frame update
@ -32,9 +32,29 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
public async void GetSceneData(string roomId)
{
string _url = sceneInfoUrl + roomId;
Debug.LogError(_url);
//Debug.LogError(_url);
currentSceneInfo = await AsyncWebReq.Get<SceneRoot>(_url);
}
public void GetSubjectInfo(List<RSData.SubjectDataItem> sdi)
{
subjectInfo = sdi;
}
public string GetRoleByIDPracticeId(string practiceID)
{
for (int i = 0; i < subjectInfo.Count; i++)
{
if (subjectInfo[i].Id == practiceID&& subjectInfo[i].UserName == GlobalFlag.currentUser.real_name)
{
return subjectInfo[i].Role;
}
}
return "0";
}
public void OnGetRooms(string msg)
{

View File

@ -7,4 +7,5 @@ public class GlobalFlag
public static UserInfo currentUser;
public static string roomID;
public static string practiceId;
public static string practiceSeatId;
}

View File

@ -31,11 +31,11 @@ namespace AdamSync
isPlayer = _isPlayer;
if (!_isPlayer)
{
Destroy(gameObject.GetComponent<Camera>());
Destroy(gameObject.GetComponent<SimpleCameraController>());
Destroy(gameObject.GetComponent<HighlightingRenderer>());
Destroy(gameObject.GetComponent<SimpleCameraController>());
Destroy(gameObject.GetComponent<PostProcessLayer>());
Destroy(gameObject.GetComponent<AudioListener>());
Destroy(gameObject.GetComponent<Camera>());
}
else
{

View File

@ -24,7 +24,7 @@ namespace AdamSync
public static Action<string> joinsRequset;
public static Action<string> leaveRoomRequset;
public static Action<string> closeRoomRequset;
public static Action<int, string, string> playerInfoRequset;
public static Action<ulong, string, string> playerInfoRequset;
public static Action<string> getroomusersRequset;
public static Action<string> send2roomRequset;
public static Action<string> send2userRequset;
@ -106,7 +106,7 @@ namespace AdamSync
string[] data = commands[1].Split(';');
if (data.Length == 3)
{
playerInfoRequset?.Invoke(int.Parse(data[0]), data[1], data[2]);
playerInfoRequset?.Invoke(ulong.Parse(data[0]), data[1], data[2]);
}
break;
case "getroomusers":

View File

@ -38,7 +38,7 @@ namespace AdamSync
}
}
public void ReceivePlayInfo(int id, string pos, string angle)
public void ReceivePlayInfo(ulong id, string pos, string angle)
{
if (id.Equals(userID))
{

View File

@ -41,8 +41,7 @@ public class WRJController : MonoBehaviour
public void MoveToway1()
{
//if (isAuto)
//{
if (wayPoints.Count == 0) return;
if (index1 > wayPoints.Count - 1) { return; }
transform.localPosition = Vector3.MoveTowards(transform.localPosition, wayPoints[index1], speed * Time.deltaTime);
@ -57,22 +56,7 @@ public class WRJController : MonoBehaviour
isMove = false;
}
}
//}
//else
//{
// if (index1 > attackTarget.Count - 1) { return; }
// transform.localPosition = Vector3.MoveTowards(transform.localPosition, new Vector3(attackTarget[index1].transform.localPosition.x, attackTarget[index1].transform.localPosition.y + 180f, attackTarget[index1].transform.localPosition.z), speed * Time.deltaTime);
// if (Vector3.Distance(attackTarget[index1].transform.localPosition, transform.localPosition) < 0.01f)
// {
// index1++;
// if (index1 == attackTarget.Count)
// {
// transform.localPosition = attackTarget[index1 - 1].transform.localPosition;
// isGoToPlace = true;
// isMove = false;
// }
// }
//}
}
public void SetAttackTarget(HuoPaoController target)

View File

@ -17,8 +17,8 @@ TagManager:
- Ground
- WRJ
- HuoPao
-
-
- Red
- Blue
-
-
-