Compare commits
2 Commits
2d2ea76870
...
b468d289e4
Author | SHA1 | Date |
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b468d289e4 | |
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eb55cac44a |
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@ -1 +1 @@
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192.168.1.5:48888
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192.168.97.15:48888
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@ -1 +1 @@
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192.168.1.5
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192.168.97.15
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@ -0,0 +1,99 @@
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||||||
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using AdamSync;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.Networking;
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using static InterfaceManager;
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public class Backpack : MonoBehaviour
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{
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public UnityEvent oneClickEvent;//unity事件
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public UnityEvent doubleClickEvent;//unity事件
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public float time;
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public float lascktime;
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public float itemtime = 0.2f;
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public int count;
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public bool isCount = true;
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public Mastermanagement mastermanagement;
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public string Id;
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void Start()
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{
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}
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void Update()
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{
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if (Input.GetMouseButtonDown(1))
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{
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time = 0.2f;
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if (Time.realtimeSinceStartup - lascktime < itemtime)
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{
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count = 2;
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}
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else
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{
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count = 1;
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}
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}
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if (Input.GetMouseButtonUp(1))
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{
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isCount = false;
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lascktime = Time.realtimeSinceStartup;
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}
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if (!isCount)
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{
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time -= Time.deltaTime;
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if (time <= 0)
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{
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if (count == 2)
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{
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OnRay();
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doubleClickEvent?.Invoke();
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}
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else
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{
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oneClickEvent?.Invoke();
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}
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isCount = true;
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}
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}
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}
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private void OnRay()
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{
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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RaycastHit hit;
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if (Physics.Raycast(ray, out hit, 1000))
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{
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if (hit.collider.gameObject.tag == "AttackTarget")
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{
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mastermanagement.Onobj(hit.collider.gameObject);
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mastermanagement.Remove(hit.collider.gameObject);
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Id = hit.collider.gameObject.GetComponent<EquipmentCommon>().deviceID;
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Deletedevice();
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}
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}
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}
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private void Deletedevice()
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{
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if (string.IsNullOrEmpty(Id))
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{
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return;
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}
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string nowData = string.Format("{0},{1}", "SetToBeDestroyedTwo", Id);
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_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
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WWWForm headers = new WWWForm();
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headers.AddField("id", Id);
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StartCoroutine(PostString(Url_Deletepracticedevicedetail, headers, data =>
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{
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Id = null;
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Debug.Log(data);
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}));
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}
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}
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@ -0,0 +1,11 @@
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||||||
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fileFormatVersion: 2
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||||||
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guid: 13182b39a85857f4f833a669ab1e3daf
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||||||
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MonoImporter:
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||||||
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externalObjects: {}
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||||||
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serializedVersion: 2
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||||||
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defaultReferences: []
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||||||
|
executionOrder: 0
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||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
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@ -0,0 +1,77 @@
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||||||
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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public class Mastermanagement : MonoBehaviour
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{
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public List<DragController> dragControllers = new List<DragController>();//用于存UI元素
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public List<GameObject> weapongames = new List<GameObject>();//用于存储场景中的物体
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void Awake()
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{
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||||||
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}
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||||||
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void Start()
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||||||
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{
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StartCoroutine(WaitGetAllDevice());
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}
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||||||
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||||||
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private IEnumerator WaitGetAllDevice()
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||||||
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{
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||||||
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yield return new WaitForSeconds(0.01f);
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weapongames = DeviceManager.Instance.GetPlayerDecive1();
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if (weapongames != null)
|
||||||
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{
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for (int i = 0; i < weapongames.Count; i++)
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{
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Noobj(weapongames[i]);
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}
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||||||
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}
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}
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||||||
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void Update()
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{
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||||||
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}
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||||||
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//初始化场景的设备
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public void Noobj(GameObject game)
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||||||
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{
|
||||||
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for (int i = 0; i < dragControllers.Count; i++)
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{
|
||||||
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if (dragControllers[i].gameObject.name == game.name)
|
||||||
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{
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||||||
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dragControllers[i].gameObject.SetActive(false);
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}
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}
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}
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//判断链表的名字是否有相等的
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public void Onobj(GameObject game)
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{
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for (int i = 0; i < dragControllers.Count; i++)
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{
|
||||||
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if (dragControllers[i].gameObject.name == game.name)
|
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{
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dragControllers[i].gameObject.SetActive(true);
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}
|
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}
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}
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//给列表添加游戏物体
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public void OnAdd(GameObject obj)
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||||||
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{
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if (!weapongames.Contains(obj))
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{
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weapongames.Add(obj);
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}
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}
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//给游戏删除物体
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public void Remove(GameObject obj)
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{
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if (weapongames.Contains(obj))
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{
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weapongames.Remove(obj);
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Destroy(obj);
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}
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}
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}
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@ -0,0 +1,11 @@
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||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f60413c586ad1224eacda56f97097b97
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -38,7 +38,7 @@ RenderSettings:
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||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
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||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 1113159741}
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m_Sun: {fileID: 1113159741}
|
||||||
m_IndirectSpecularColor: {r: 0.1623278, g: 0.30647233, b: 0.67099607, a: 1}
|
m_IndirectSpecularColor: {r: 0.16234788, g: 0.30616665, b: 0.6691998, a: 1}
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||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
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--- !u!157 &3
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||||||
LightmapSettings:
|
LightmapSettings:
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||||||
|
@ -6652,6 +6652,7 @@ MonoBehaviour:
|
||||||
isPlayer: 0
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isPlayer: 0
|
||||||
isThinck: 0
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isThinck: 0
|
||||||
wrjModel: 0
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wrjModel: 0
|
||||||
|
mastermanagement: {fileID: 0}
|
||||||
--- !u!224 &138577124 stripped
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--- !u!224 &138577124 stripped
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_CorrespondingSourceObject: {fileID: 1586417955185665353, guid: 18a1ad49a084edc44b006d5905c6d928,
|
m_CorrespondingSourceObject: {fileID: 1586417955185665353, guid: 18a1ad49a084edc44b006d5905c6d928,
|
||||||
|
@ -6671,6 +6672,8 @@ GameObject:
|
||||||
- component: {fileID: 147647009}
|
- component: {fileID: 147647009}
|
||||||
- component: {fileID: 147647008}
|
- component: {fileID: 147647008}
|
||||||
- component: {fileID: 147647012}
|
- component: {fileID: 147647012}
|
||||||
|
- component: {fileID: 147647013}
|
||||||
|
- component: {fileID: 147647014}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: Canvas
|
m_Name: Canvas
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -6780,6 +6783,44 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
secne1: {fileID: 284678593}
|
secne1: {fileID: 284678593}
|
||||||
secne2: {fileID: 1862065805184089352}
|
secne2: {fileID: 1862065805184089352}
|
||||||
|
--- !u!114 &147647013
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 147647007}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f60413c586ad1224eacda56f97097b97, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
dragControllers: []
|
||||||
|
weapongames: []
|
||||||
|
--- !u!114 &147647014
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 147647007}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 13182b39a85857f4f833a669ab1e3daf, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
oneClickEvent:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
doubleClickEvent:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
time: 0
|
||||||
|
lascktime: 0
|
||||||
|
itemtime: 0.2
|
||||||
|
count: 0
|
||||||
|
isCount: 1
|
||||||
|
mastermanagement: {fileID: 147647013}
|
||||||
--- !u!1 &150755764
|
--- !u!1 &150755764
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -49404,6 +49445,7 @@ MonoBehaviour:
|
||||||
- {fileID: 609129006}
|
- {fileID: 609129006}
|
||||||
- {fileID: 745447508}
|
- {fileID: 745447508}
|
||||||
- {fileID: 1213021907}
|
- {fileID: 1213021907}
|
||||||
|
mastermanagement: {fileID: 147647013}
|
||||||
--- !u!4 &1436809530
|
--- !u!4 &1436809530
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -63570,7 +63612,7 @@ MonoBehaviour:
|
||||||
m_PreInfinity: 2
|
m_PreInfinity: 2
|
||||||
m_PostInfinity: 2
|
m_PostInfinity: 2
|
||||||
m_RotationOrder: 4
|
m_RotationOrder: 4
|
||||||
randSeed: 256023359
|
randSeed: -1014665484
|
||||||
isDoingTransition: 0
|
isDoingTransition: 0
|
||||||
minimumHeight: 0
|
minimumHeight: 0
|
||||||
--- !u!114 &1820978574
|
--- !u!114 &1820978574
|
||||||
|
|
|
@ -93,6 +93,22 @@ public class DeviceManager : MonoSingleton<DeviceManager>
|
||||||
}
|
}
|
||||||
return temp.Count;
|
return temp.Count;
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 获取所以当前玩家的设备
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public List<GameObject> GetPlayerDecive1()
|
||||||
|
{
|
||||||
|
List<GameObject> temp = new List<GameObject>();
|
||||||
|
for (int i = 0; i < devices.Count; i++)
|
||||||
|
{
|
||||||
|
if (devices[i] != null && devices[i].isPlayer)
|
||||||
|
{
|
||||||
|
temp.Add(devices[i].gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取光学无人机和自杀式无人机
|
/// 获取光学无人机和自杀式无人机
|
||||||
|
|
|
@ -19,6 +19,12 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
|
||||||
|
|
||||||
public WRJModel wrjModel = WRJModel.无人机;
|
public WRJModel wrjModel = WRJModel.无人机;
|
||||||
|
|
||||||
|
public Mastermanagement mastermanagement;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
mastermanagement = GameObject.Find("Canvas").GetComponent<Mastermanagement>();
|
||||||
|
}
|
||||||
public void OnBeginDrag(PointerEventData eventData)
|
public void OnBeginDrag(PointerEventData eventData)
|
||||||
{
|
{
|
||||||
if (isDragWRJ)
|
if (isDragWRJ)
|
||||||
|
@ -59,8 +65,11 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
|
||||||
model.GetComponent<EquipmentCommon>().FillInTheData(temp);
|
model.GetComponent<EquipmentCommon>().FillInTheData(temp);
|
||||||
if (!isDragWRJ)
|
if (!isDragWRJ)
|
||||||
{
|
{
|
||||||
transform.SetAsLastSibling();
|
//transform.SetAsLastSibling();
|
||||||
transform.localScale = Vector3.zero;
|
//transform.localScale = Vector3.zero;
|
||||||
|
model.name = gameObject.name;
|
||||||
|
mastermanagement.OnAdd(model);
|
||||||
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (DragManager.Instance != null)
|
if (DragManager.Instance != null)
|
||||||
|
|
|
@ -35,7 +35,7 @@ public class GameManager : MonoSingleton<GameManager>
|
||||||
|
|
||||||
public DragController[] wrjDrags;
|
public DragController[] wrjDrags;
|
||||||
|
|
||||||
|
public Mastermanagement mastermanagement;
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Awake()
|
private void Awake()
|
||||||
|
@ -89,6 +89,7 @@ public class GameManager : MonoSingleton<GameManager>
|
||||||
{
|
{
|
||||||
DragController ld = Instantiate(ldDrag, dviceContent);
|
DragController ld = Instantiate(ldDrag, dviceContent);
|
||||||
ld.deviceID = UIBootstrap.Instance.GetDeviceByName("探测雷达").id;
|
ld.deviceID = UIBootstrap.Instance.GetDeviceByName("探测雷达").id;
|
||||||
|
mastermanagement.dragControllers.Add(ld);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (UIBootstrap.Instance.GetDeviceByName("激光火控平台").device_count > 0)
|
if (UIBootstrap.Instance.GetDeviceByName("激光火控平台").device_count > 0)
|
||||||
|
@ -97,6 +98,7 @@ public class GameManager : MonoSingleton<GameManager>
|
||||||
{
|
{
|
||||||
DragController hp = Instantiate(hpDrag, dviceContent);
|
DragController hp = Instantiate(hpDrag, dviceContent);
|
||||||
hp.deviceID = UIBootstrap.Instance.GetDeviceByName("激光火控平台").id;
|
hp.deviceID = UIBootstrap.Instance.GetDeviceByName("激光火控平台").id;
|
||||||
|
mastermanagement.dragControllers.Add(hp);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (UIBootstrap.Instance.GetDeviceByName("地面无线电干扰").device_count > 0)
|
if (UIBootstrap.Instance.GetDeviceByName("地面无线电干扰").device_count > 0)
|
||||||
|
@ -105,6 +107,7 @@ public class GameManager : MonoSingleton<GameManager>
|
||||||
{
|
{
|
||||||
DragController wxd = Instantiate(wxdDrag, dviceContent);
|
DragController wxd = Instantiate(wxdDrag, dviceContent);
|
||||||
wxd.deviceID = UIBootstrap.Instance.GetDeviceByName("地面无线电干扰").id;
|
wxd.deviceID = UIBootstrap.Instance.GetDeviceByName("地面无线电干扰").id;
|
||||||
|
mastermanagement.dragControllers.Add(wxd);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (UIBootstrap.Instance.GetDeviceByName("微波武器").device_count > 0)
|
if (UIBootstrap.Instance.GetDeviceByName("微波武器").device_count > 0)
|
||||||
|
@ -113,6 +116,7 @@ public class GameManager : MonoSingleton<GameManager>
|
||||||
{
|
{
|
||||||
DragController wxd = Instantiate(wbDrag, dviceContent);
|
DragController wxd = Instantiate(wbDrag, dviceContent);
|
||||||
wxd.deviceID = UIBootstrap.Instance.GetDeviceByName("微波武器").id;
|
wxd.deviceID = UIBootstrap.Instance.GetDeviceByName("微波武器").id;
|
||||||
|
mastermanagement.dragControllers.Add(wxd);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (UIBootstrap.Instance.GetDeviceByName("频谱探测").device_count > 0)
|
if (UIBootstrap.Instance.GetDeviceByName("频谱探测").device_count > 0)
|
||||||
|
@ -121,6 +125,7 @@ public class GameManager : MonoSingleton<GameManager>
|
||||||
{
|
{
|
||||||
DragController wxd = Instantiate(ppDrag, dviceContent);
|
DragController wxd = Instantiate(ppDrag, dviceContent);
|
||||||
wxd.deviceID = UIBootstrap.Instance.GetDeviceByName("频谱探测").id;
|
wxd.deviceID = UIBootstrap.Instance.GetDeviceByName("频谱探测").id;
|
||||||
|
mastermanagement.dragControllers.Add(wxd);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -134,6 +134,10 @@ public static class InterfaceManager
|
||||||
/// 查询房间作战日志
|
/// 查询房间作战日志
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static string Url_Querypracticelog { get => IpAddress + "/Handler/Practice.ashx?action=querypracticelog&PracticeId="; }
|
public static string Url_Querypracticelog { get => IpAddress + "/Handler/Practice.ashx?action=querypracticelog&PracticeId="; }
|
||||||
|
/// <summary>
|
||||||
|
/// 删除设备
|
||||||
|
/// </summary>
|
||||||
|
public static string Url_delete { get => IpAddress + "/Handler/Thinkingfile.ashx?action=deletedevice"; }
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
|
@ -303,7 +303,9 @@ public class EquipmentCommon : MonoBehaviour
|
||||||
Bao.SetActive(true);
|
Bao.SetActive(true);
|
||||||
Destroy(transform.gameObject);
|
Destroy(transform.gameObject);
|
||||||
break;
|
break;
|
||||||
|
case "SetToBeDestroyedTwo"://设备被收回
|
||||||
|
Destroy(transform.gameObject);
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -215,7 +215,7 @@ public class LaserFireControlPlatformManger : MonoBehaviour
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (hit.transform.gameObject.tag == "AttackTarget" && hit.transform.gameObject.name == "激光火控平台(Clone)")
|
if (hit.transform.gameObject.tag == "AttackTarget" && hit.transform.GetComponent<LaserFireControlPlatformManger>())
|
||||||
{
|
{
|
||||||
Transform canvas = GameObject.Find("Canvas").transform;
|
Transform canvas = GameObject.Find("Canvas").transform;
|
||||||
if (canvas)
|
if (canvas)
|
||||||
|
|
|
@ -140,7 +140,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (hit.transform.tag == "AttackTarget" && hit.transform.gameObject.name == "地面无线电干扰(Clone)")
|
if (hit.transform.tag == "AttackTarget" && hit.transform.GetComponent<TerrestrialRadioInterferenceManger>())
|
||||||
{
|
{
|
||||||
Conversionfrequency.Instance.terrestrialRadioInterferenceManger = hit.transform.GetComponent<TerrestrialRadioInterferenceManger>();
|
Conversionfrequency.Instance.terrestrialRadioInterferenceManger = hit.transform.GetComponent<TerrestrialRadioInterferenceManger>();
|
||||||
Conversionfrequency.Instance.transform.position = Camera.main.WorldToScreenPoint(hit.point);
|
Conversionfrequency.Instance.transform.position = Camera.main.WorldToScreenPoint(hit.point);
|
||||||
|
|
Loading…
Reference in New Issue