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Author SHA1 Message Date
yulong e70b5eab69 11 2024-02-01 11:00:34 +08:00
yulong 1c16df548a 提交 2024-02-01 10:58:11 +08:00
11 changed files with 240 additions and 115 deletions

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@ -5,6 +5,7 @@ using AdamThinkDevicesData;
using AdamSync;
using System.Linq;
using UnityEngine.UI;
using System;
/// <summary>
/// 雷达控制
@ -152,7 +153,32 @@ public class RadarManger : MonoBehaviour
onlyOne = false;
DroneViewDisplay.Instance.CreateUI(equipmentCommon.deviceID, minCamera, rawImage);
}
//Deadzone();//雷达盲区
}
/// <summary>
/// 雷达盲区让目标消失在地图上
/// </summary>
//private void Deadzone()
//{
// if (float.Parse(NearBlindArea)>0)
// {
// Collider[] colliders = Physics.OverlapSphere(transform.position,float.Parse(NearBlindArea));
// for (int i = 0; i < colliders.Length; i++)
// {
// if (colliders[i].transform.gameObject.tag=="WRJ")
// {
// Debug.Log("进来了" + Vector3.Distance(transform.position, colliders[i].transform.position));
// UnmannedAerialVehicleManage unmannedAerialVehicle =colliders[i].GetComponent<UnmannedAerialVehicleManage>();
// if (unmannedAerialVehicle)
// {
// GameObject game = unmannedAerialVehicle.gamePos;
// Destroy(game);
// }
// }
// }
// }
//}
#region
/// <summary>
/// 导条变化调用
@ -238,6 +264,7 @@ public class RadarManger : MonoBehaviour
break;
case "近盲区:":
NearBlindArea = weaponitemone[i].para_value;
Debug.LogError(NearBlindArea);
break;
case "批量标处理能力:":
BatchStandardProcessingCapability = weaponitemone[i].para_value;
@ -323,21 +350,7 @@ public class RadarManger : MonoBehaviour
}
}
//private void OnMouseEnter()
//{
// if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) != "0")
// {
// Debug.LogError("鼠标进入");
// RadarUi.transform.localScale = Vector3.one;
// minCamera.transform.position = new Vector3(transform.position.x, 350, transform.position.z);
// }
//}
//private void OnMouseExit()
//{
// Debug.LogError("鼠标离开");
// RadarUi.transform.localScale = Vector3.zero;
//}
/// <summary>
/// 检测鼠标点击的方法
/// </summary>

View File

@ -552,13 +552,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
break;
case "数据链通信频点:":
string date1 = GetFrequencyBand(weaponitemone[i].para_value);
Debug.Log(date1);
string[] dates1=date1.Split(',');
if (dates1.Length > 0)
{
for (int k = 0; k < togFrequencyBands.Count; k++)
{
Debug.Log(togFrequencyBands[k].transform.name);
togFrequencyBands[k].gameObject.SetActive(date1.Contains(togFrequencyBands[k].transform.name));
}
dataLinkCommunicationFrequency = dates1[0];
@ -576,13 +576,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
case "电子侦察能力:":
string date2 = GetFrequencyBand(weaponitemone[i].para_value);
Debug.Log(date2);
string[] dates2 = date2.Split(',');
if (dates2.Length > 0)
{
for (int k = 0; k < togSurveillanceFrequencyBands.Count; k++)
{
Debug.Log(togSurveillanceFrequencyBands[k].transform.name);
togSurveillanceFrequencyBands[k].gameObject.SetActive(date2.Contains(togSurveillanceFrequencyBands[k].transform.name));
}
electronicReconnaissanceCapability = dates2[0];

View File

@ -42,8 +42,8 @@ PlayerSettings:
m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1920
defaultScreenHeight: 1080
defaultScreenWidth: 1080
defaultScreenHeight: 680
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
@ -69,18 +69,18 @@ PlayerSettings:
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
captureSingleScreen: 0
captureSingleScreen: 1
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0
deferSystemGesturesMode: 0
hideHomeButton: 0
submitAnalytics: 1
usePlayerLog: 1
usePlayerLog: 0
bakeCollisionMeshes: 0
forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 0
resizableWindow: 1
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 1
@ -91,7 +91,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0