NewN_UAVPlane/Assets/Temp/Scripts/Deviceimage.cs

20 lines
450 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Deviceimage : MonoBehaviour
{
public Text weapon;//无人机名字
public Button weapon_btn;//设置武器的按钮
public void Settings(string name,Action action)
{
weapon.text = name;
weapon_btn.onClick.AddListener(() =>
{
action?.Invoke();
});
}
}