NewN_UAVPlane/Assets/Temp/Scripts/Deviceinformation.cs

27 lines
644 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Deviceinformation : MonoBehaviour
{
public Text weapon_text;//武器名称
public InputField number_input;//输入的个数
public Toggle Options_toggle;//是否勾选状态
public void Weapon(string name,string number, Action cation)
{
weapon_text.text = name;
number_input.text = number;
Options_toggle.onValueChanged.AddListener((iosn) =>
{
if (iosn)
{
cation?.Invoke();
}
});
}
}