NewN_UAVPlane/Assets/Temp/Scripts/Propertypanl.cs

28 lines
593 B
C#

using Boo.Lang;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Propertypanl : MonoBehaviour
{
public Text property_text;//显示3D场景的名字
public Button delete_btn;//删除按钮
public GameObject spawnObj;
public void Property(string name, Action action)
{
property_text.text = name;
delete_btn.onClick.AddListener(() =>
{
action?.Invoke();
});
}
// Update is called once per frame
void Update()
{
}
}