NewN_UAVPlane/Assets/Temp/Scripts/Prompttext.cs

26 lines
440 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.PlayerLoop;
using UnityEngine.UI;
public class Prompttext : MonoBehaviour
{
[SerializeField] Text tips_txt;
void Start()
{
}
void Update()
{
if (tips_txt.text.Length >= 1)
{
Invoke("Tipstxt", 1.5f);
}
}
void Tipstxt()
{
tips_txt.text = null;
}
}