NewN_UAVPlane/Assets/Temp/Scripts/Time.cs

38 lines
831 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
namespace YL
{
public class Time : MonoBehaviour
{
public Text time;
private int hour;
private int minute;
private int second;
private int year;
private int month;
private int day;
void Start()
{
}
void Update()
{
hour = DateTime.Now.Hour;
minute = DateTime.Now.Minute;
second = DateTime.Now.Second;
year = DateTime.Now.Year;
month = DateTime.Now.Month;
day = DateTime.Now.Day;
time.text = string.Format("{0:D4}年{1:D2}月{2:D2}日" + "{3:D2}:{4:D2}:{5:D2}", year, month, day, hour, minute, second);
}
}
}