NewN_UAVPlane/Assets/3rdParty/ZFBrowser/Demo/Scripts/PlayerInventory.cs

25 lines
432 B
C#

using System;
using UnityEngine;
namespace ZenFulcrum.EmbeddedBrowser {
public class PlayerInventory : MonoBehaviour {
public HUDManager hud;
public static PlayerInventory Instance { get; private set; }
public int NumCoins { get; private set; }
public event Action<int> coinCollected = coins => { };
public void Awake() {
Instance = this;
}
public void AddCoin() {
NumCoins += 1;
coinCollected(NumCoins);
}
}
}