Framework/Assets/新流程_ProcessEvents.cs

27 lines
693 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using Framework.ProcessMode;
using Framework.Dto;
/// <summary>
/// 新流程 流程事件处理类
/// </summary>
public class ProcessEvents : MonoBehaviour
{
[ProcessAction]
public void RegisterProcessEvents()
{
/// <summary>
/// 步骤 1: 新步骤1
/// 动作 1: 新动作11
/// 目标对象: 草泥马
/// </summary>
EventRegistrationCenter.AddEventsToAllStepEvents(new EventStepInfo(0, 0, "草泥马", () =>
{
// 在这里加入事件处理逻辑
Debug.Log("执行事件:步骤 1 -> 动作 1 -> 草泥马");
}));
}
}