27 lines
693 B
C#
27 lines
693 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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using Framework.ProcessMode;
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using Framework.Dto;
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/// <summary>
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/// 新流程 流程事件处理类
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/// </summary>
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public class 新流程ProcessEvents : MonoBehaviour
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{
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[ProcessAction]
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public void RegisterProcessEvents()
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{
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/// <summary>
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/// 步骤 1: 新步骤1
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/// 动作 1: 新动作11
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/// 目标对象: 草泥马
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/// </summary>
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EventRegistrationCenter.AddEventsToAllStepEvents(new EventStepInfo(0, 0, "草泥马", () =>
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{
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// 在这里加入事件处理逻辑
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Debug.Log("执行事件:步骤 1 -> 动作 1 -> 草泥马");
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}));
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}
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}
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