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f7bdeededb
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@ -0,0 +1,258 @@
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|||
using System.Collections;
|
||||
using System.Collections.Generic;
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||||
using UnityEngine;
|
||||
using System;
|
||||
//============================================================
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||||
//支持中文,文件使用UTF-8编码
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||||
//@author YangHua
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||||
//@create 20230916
|
||||
//@company QianHuo
|
||||
//
|
||||
//@description:
|
||||
//============================================================
|
||||
namespace EData
|
||||
{
|
||||
[Serializable]
|
||||
public class Root
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string state;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string message;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public Data data;
|
||||
}
|
||||
[Serializable]
|
||||
public class Data
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public ExamusersData exam;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<ListItem> list;
|
||||
}
|
||||
[Serializable]
|
||||
public class ListItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string id;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string exam_id;
|
||||
/// <summary>
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||||
/// 用户9600001129
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||||
/// </summary>
|
||||
public string user_no;
|
||||
/// <summary>
|
||||
/// 仪征市弘桥路
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||||
/// </summary>
|
||||
public string Address;
|
||||
/// <summary>
|
||||
/// 刘生萍
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||||
/// </summary>
|
||||
public string UserName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string AreaID;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string AreaName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string UserType;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string BiaoType;
|
||||
/// <summary>
|
||||
/// 自建房场景
|
||||
/// </summary>
|
||||
public string Scene;
|
||||
/// <summary>
|
||||
/// 干扰
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||||
/// </summary>
|
||||
public string UserState;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int A;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int V;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int AA;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int AV;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int BA;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int BV;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int CA;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int CV;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Beilv;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int PVW;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int PVNumber;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int DCW;
|
||||
/// <summary>
|
||||
/// 电流异常
|
||||
/// </summary>
|
||||
public string WarningType;
|
||||
/// <summary>
|
||||
/// 电能表短接
|
||||
/// </summary>
|
||||
public string OnSite;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Angle;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string IsChange;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string create_time;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r1;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r2;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r3;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r4;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r5;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int v1;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int v2;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int v3;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int v4;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int v5;
|
||||
}
|
||||
[Serializable]
|
||||
public class ExamusersData
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string id;
|
||||
/// <summary>
|
||||
/// 试卷11
|
||||
/// </summary>
|
||||
public string exam_name;
|
||||
/// <summary>
|
||||
/// 已发布
|
||||
/// </summary>
|
||||
public string state;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string start_time;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string end_time;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string create_time;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string create_user_id;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r1;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r2;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r3;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r4;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string r5;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string state_dsc;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c78b90f0637536c4b9c7713726a02763
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -15,24 +15,15 @@ namespace Data
|
|||
[Serializable]
|
||||
public class SceneInfoData
|
||||
{
|
||||
public bool state;
|
||||
public string message;
|
||||
public string data;
|
||||
public string info0;
|
||||
public string info1;
|
||||
public string info2;
|
||||
|
||||
public SceneInfoData(bool state, string message, string data)
|
||||
public SceneInfoData(string info0, string info1, string info2)
|
||||
{
|
||||
this.state = state;
|
||||
this.message = message;
|
||||
this.data = data;
|
||||
this.info0 = info0;
|
||||
this.info1 = info1;
|
||||
this.info2 = info2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//public class Data
|
||||
//{
|
||||
// public string Isguangfu;pu
|
||||
// public string jxfs;
|
||||
// public string zhbl;
|
||||
//}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
using EData;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Utility;
|
||||
//============================================================
|
||||
//支持中文,文件使用UTF-8编码
|
||||
//@author YangHua
|
||||
//@create 20230916
|
||||
//@company Adam
|
||||
//
|
||||
//@description:
|
||||
//============================================================
|
||||
namespace Adam
|
||||
{
|
||||
public class ExamusersController : MonoSingleton<ExamusersController>
|
||||
{
|
||||
|
||||
public string url = "http://111.229.30.246:10013/Handler/Banzugz.ashx?action=examusers";
|
||||
public Root root = new Root();
|
||||
// Use this for initialization
|
||||
private async void Start()
|
||||
{
|
||||
root = await AsyncWebReq.Get<Root>(url);
|
||||
}
|
||||
|
||||
public string GetSceneInfoByUseNo(string useNo)
|
||||
{
|
||||
string sceneInfo = "";
|
||||
for (int i = 0; i < root.data.list.Count; i++)
|
||||
{
|
||||
int index = i;
|
||||
string userNoTemp = ToolUtility.GetEliminateInfo(root.data.list[index].user_no, "用户");
|
||||
if (useNo == userNoTemp)
|
||||
sceneInfo = root.data.list[index].BiaoType + "_" + root.data.list[index].Scene;
|
||||
}
|
||||
return sceneInfo;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f51dce460a1c6684fb8711c5ef6f2bb7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,53 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class ExitCheckController : MonoBehaviour
|
||||
{
|
||||
public GameObject ExitCheckPanel;
|
||||
public Button QDButton;
|
||||
public Button QXButton;
|
||||
public Text text_sub;
|
||||
public int num_click;
|
||||
public Toggle AbnormalRecords;
|
||||
public GameObject toEcitCheckPanel;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
num_click = 0;
|
||||
|
||||
QDButton.onClick.AddListener(() =>
|
||||
{
|
||||
num_click++;
|
||||
ResetPlane();
|
||||
});
|
||||
|
||||
QXButton.onClick.AddListener(() =>
|
||||
{
|
||||
num_click = 0;
|
||||
ExitCheckPanel.SetActive(false);
|
||||
});
|
||||
toEcitCheckPanel.SetActive(false);
|
||||
}
|
||||
|
||||
public void ResetPlane()
|
||||
{
|
||||
switch (num_click)
|
||||
{
|
||||
case 0:
|
||||
text_sub.text = "是否确认退出检查!!!";
|
||||
break;
|
||||
case 1:
|
||||
text_sub.text = "结束检查后无法重回现场检查,请填写纸质通知单及处理单。";
|
||||
break;
|
||||
case 2:
|
||||
ExitCheckPanel.SetActive(false);
|
||||
AbnormalRecords.isOn = true;
|
||||
AbnormalRecords.onValueChanged.Invoke(true);
|
||||
toEcitCheckPanel.SetActive(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0f503fa20332e6b488c75fb12b572837
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -13,39 +13,52 @@ using Utility;
|
|||
//
|
||||
//@description:
|
||||
//============================================================
|
||||
namespace QianHuo
|
||||
namespace Adam
|
||||
{
|
||||
public class GoToSceneController : MonoBehaviour
|
||||
{
|
||||
public Button goToSceneBtn;
|
||||
public InputField userID;
|
||||
public string url = "http://111.229.30.246:10013/Handler/Taiqu.ashx?action=changjing&bianhao=";
|
||||
public GameObject GoToTheScenePlane;
|
||||
// Use this for initialization
|
||||
private void Start()
|
||||
{
|
||||
goToSceneBtn.onClick.AddListener(OnGo);
|
||||
}
|
||||
|
||||
public async void OnGo()
|
||||
public void OnGo()
|
||||
{
|
||||
string _url = url + userID.text;
|
||||
SceneInfoData sceneInfoData = await AsyncWebReq.Get<SceneInfoData>(_url);
|
||||
|
||||
string sceneInfo = ExamusersController.Instance.GetSceneInfoByUseNo(userID.text);
|
||||
|
||||
|
||||
string[] tt = ToolUtility.GetInfo(sceneInfo, '_');
|
||||
|
||||
SceneInfoData sceneInfoData = new SceneInfoData(tt[0], tt[1], tt[2]);
|
||||
GlobalFlag.sceneData = sceneInfoData;
|
||||
|
||||
string[] tt = ToolUtility.GetInfo(sceneInfoData.message,'_');
|
||||
|
||||
foreach (var item in tt)
|
||||
switch (tt[3])
|
||||
{
|
||||
Debug.Log(item);
|
||||
case "自建房场景":
|
||||
SceneLoad.Instance.SceneChange("居民自建");
|
||||
break;
|
||||
case "农家乐场景":
|
||||
SceneLoad.Instance.SceneChange("农家乐");
|
||||
break;
|
||||
case "小商户场景":
|
||||
SceneLoad.Instance.SceneChange("小商户");
|
||||
break;
|
||||
case "农贸市场场景":
|
||||
SceneLoad.Instance.SceneChange("农贸市场");
|
||||
break;
|
||||
}
|
||||
SwitchPanel();
|
||||
UIManager.Instance.backToToolBtn.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
if (tt[tt.Length-1].Equals("小商户"))
|
||||
{
|
||||
SceneLoad.Instance.SceneChange("农家乐");
|
||||
}
|
||||
|
||||
Debug.Log(sceneInfoData.message);
|
||||
Debug.Log(GlobalFlag.sceneData.message);
|
||||
public void SwitchPanel()
|
||||
{
|
||||
GoToTheScenePlane.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,47 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
using static UnityEditor.Progress;
|
||||
|
||||
public class NameplateController : MonoSingleton<NameplateController>
|
||||
{
|
||||
|
||||
public GameObject NameplatePanel;
|
||||
public RectTransform backTransform;
|
||||
public RectTransform mtTransform;
|
||||
public Image NameplateImage;
|
||||
public List<TextMeshProUGUI> NameplateTextUGUI;
|
||||
public GameObject[] Obj_Nameplate;
|
||||
|
||||
public Dictionary<string, TextMeshProUGUI> DictextMeshPro;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
AddNameplateClick();
|
||||
}
|
||||
|
||||
public void AddNameplateClick()
|
||||
{
|
||||
DictextMeshPro = new Dictionary<string, TextMeshProUGUI>();
|
||||
|
||||
DictextMeshPro.Add("低压互感器铭牌", NameplateTextUGUI[0]);
|
||||
DictextMeshPro.Add("光伏并网逆变器_铭牌", NameplateTextUGUI[1]);
|
||||
DictextMeshPro.Add("光伏板_铭牌", NameplateTextUGUI[2]);
|
||||
|
||||
Obj_Nameplate = GameObject.FindGameObjectsWithTag("铭牌");
|
||||
foreach (GameObject item in Obj_Nameplate)
|
||||
{
|
||||
item.AddComponent<ShowNameplate>();
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshShown()
|
||||
{
|
||||
foreach (TextMeshProUGUI item in NameplateTextUGUI)
|
||||
{
|
||||
item.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cc25b72920da7264484d0ba561f50593
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,54 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class ShowNameplate : MonoBehaviour
|
||||
{
|
||||
private string myName;
|
||||
private float multiple;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
myName = gameObject.name;
|
||||
multiple = 1.0f;
|
||||
}
|
||||
|
||||
private void OnMouseDown()
|
||||
{
|
||||
NameplateController.Instance.RefreshShown();
|
||||
|
||||
if (!NameplateController.Instance.DictextMeshPro.ContainsKey(myName))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Sprite sprite = Resources.Load<Sprite>("Texture/" + myName);
|
||||
NameplateController.Instance.NameplateImage.overrideSprite = sprite;
|
||||
NameplateController.Instance.NameplateImage.SetNativeSize();
|
||||
|
||||
switch (myName)
|
||||
{
|
||||
case "低压互感器铭牌":
|
||||
multiple = 1.0f;
|
||||
break;
|
||||
case "光伏并网逆变器_铭牌":
|
||||
multiple = 3.0f;
|
||||
break;
|
||||
case "光伏板_铭牌":
|
||||
multiple = 1.5f;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
Vector2 bg = NameplateController.Instance.NameplateImage.rectTransform.sizeDelta;
|
||||
NameplateController.Instance.backTransform.sizeDelta = bg / multiple + new Vector2(40, 40);
|
||||
NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg / multiple;
|
||||
|
||||
Vector2 mt = NameplateController.Instance.mtTransform.sizeDelta;
|
||||
NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, mt.y);
|
||||
|
||||
NameplateController.Instance.DictextMeshPro[myName].text = "300";
|
||||
NameplateController.Instance.DictextMeshPro[myName].gameObject.SetActive(true);
|
||||
NameplateController.Instance.NameplatePanel.SetActive(true);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d375468b78f47204f972759e4bd1ca64
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -19,20 +19,33 @@ public class UIManager : MonoSingleton<UIManager>
|
|||
public AssignmentController assignmentController;
|
||||
public BottomController bottomCotroller;
|
||||
public JobCardController jobCardController;
|
||||
public ExitCheckController exitCheckController;
|
||||
public Button exitBtn;
|
||||
public Button backToToolBtn;
|
||||
// Use this for initialization
|
||||
private void Start()
|
||||
{
|
||||
exitBtn.onClick.AddListener(OnExit);
|
||||
exitBtn.onClick.AddListener(() =>
|
||||
{
|
||||
if (exitCheckController.num_click != 2)
|
||||
{
|
||||
exitCheckController.ResetPlane();
|
||||
exitCheckController.ExitCheckPanel.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Application.Quit();
|
||||
}
|
||||
});
|
||||
exitBtn.gameObject.SetActive(false);
|
||||
backToToolBtn.onClick.AddListener(BackToTool);
|
||||
backToToolBtn.gameObject.SetActive(false);
|
||||
DontDestroyOnLoad(this);
|
||||
}
|
||||
|
||||
public void OnExit()
|
||||
private void BackToTool()
|
||||
{
|
||||
Application.Quit();
|
||||
}
|
||||
SceneLoad.Instance.SceneChange("工具间场景");
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,10 +18,22 @@ namespace Utility
|
|||
/// </summary>
|
||||
/// <param name="info"></param>
|
||||
/// <returns></returns>
|
||||
public static string[] GetInfo(string info,char t)
|
||||
public static string[] GetInfo(string info, char t)
|
||||
{
|
||||
string[] result = info.Split(t);
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 剔除字符串
|
||||
/// </summary>
|
||||
/// <param name="info"></param>
|
||||
/// <param name="eliminate"></param>
|
||||
/// <returns></returns>
|
||||
public static string GetEliminateInfo(string info, string eliminate)
|
||||
{
|
||||
string result = info.Replace(eliminate, "");
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,10 @@ fileFormatVersion: 2
|
|||
guid: 13e6757fcb98e1e4bbc94e07f67e0dbb
|
||||
ModelImporter:
|
||||
serializedVersion: 21300
|
||||
internalIDToNameTable: []
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
74: 1827226128182048838
|
||||
second: Take 001
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
|
|
|
@ -2,7 +2,10 @@ fileFormatVersion: 2
|
|||
guid: 52b05e392bba9ba47979c46f8f9277cc
|
||||
ModelImporter:
|
||||
serializedVersion: 21300
|
||||
internalIDToNameTable: []
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
74: 1827226128182048838
|
||||
second: Take 001
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
|
|
|
@ -2,7 +2,10 @@ fileFormatVersion: 2
|
|||
guid: 6fbd9caa46e05824fb3eba389c7d1b27
|
||||
ModelImporter:
|
||||
serializedVersion: 21300
|
||||
internalIDToNameTable: []
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
74: 1827226128182048838
|
||||
second: Take 001
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
|
|
|
@ -2,7 +2,10 @@ fileFormatVersion: 2
|
|||
guid: e3e9f4bb87aa03546b0aa500d71c9a5f
|
||||
ModelImporter:
|
||||
serializedVersion: 21300
|
||||
internalIDToNameTable: []
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
74: 1827226128182048838
|
||||
second: Take 001
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
|
|
|
@ -2,7 +2,10 @@ fileFormatVersion: 2
|
|||
guid: 6b79bb0092bf09c4c8044d9cc6913f3e
|
||||
ModelImporter:
|
||||
serializedVersion: 21300
|
||||
internalIDToNameTable: []
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
74: 1827226128182048838
|
||||
second: Take 001
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
|
|
|
@ -0,0 +1,106 @@
|
|||
fileFormatVersion: 2
|
||||
guid: faddc18007c78aa45be01ef04f74ceae
|
||||
ModelImporter:
|
||||
serializedVersion: 21300
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 1
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -35,12 +35,12 @@
|
|||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.ide.visualstudio": "2.0.16",
|
||||
"com.unity.ide.rider": "3.0.16",
|
||||
"com.unity.ide.rider": "3.0.15",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.editorcoroutines": "1.0.0",
|
||||
"com.unity.performance.profile-analyzer": "1.1.1",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.testtools.codecoverage": "1.2.2"
|
||||
"com.unity.testtools.codecoverage": "1.0.1"
|
||||
}
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
|
@ -92,7 +92,7 @@
|
|||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.6.0",
|
||||
"version": "1.4.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
@ -121,7 +121,7 @@
|
|||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.testtools.codecoverage": {
|
||||
"version": "1.2.2",
|
||||
"version": "1.0.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
|
|
@ -16,5 +16,14 @@ EditorBuildSettings:
|
|||
guid: 9c3f2fccc37312b468a01a18ac50fcd9
|
||||
- enabled: 1
|
||||
path: "Assets/Scenes/\u519C\u5BB6\u4E50.unity"
|
||||
guid: de0336ee94e67ab4c833d43d5a4b97bc
|
||||
guid: 078bf002eeddc4148b312262d92ea4a2
|
||||
- enabled: 1
|
||||
path: "Assets/Scenes/\u519C\u8D38\u5E02\u573A.unity"
|
||||
guid: 8f5e8de28c5defb4cafaabb4ec174d27
|
||||
- enabled: 1
|
||||
path: "Assets/Scenes/\u5C0F\u5546\u6237.unity"
|
||||
guid: 3242dae0c87324f41b8f009209999228
|
||||
- enabled: 1
|
||||
path: "Assets/Scenes/\u5C45\u6C11\u81EA\u5EFA.unity"
|
||||
guid: fe407f4f4fc16f84d875eb2e09717046
|
||||
m_configObjects: {}
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2021.3.15f1c1
|
||||
m_EditorVersionWithRevision: 2021.3.15f1c1 (080beb55ecda)
|
||||
m_EditorVersion: 2021.3.10f1c2
|
||||
m_EditorVersionWithRevision: 2021.3.10f1c2 (5a059dbcdda5)
|
||||
|
|
Loading…
Reference in New Issue