37 lines
977 B
C#
37 lines
977 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author YangHua
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//@create 20230913
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//@company QianHuo
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//
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//@description:
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//============================================================
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namespace QianHuo
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{
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public class BottomController : MonoBehaviour
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{
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public Toggle[] toggles;
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public GameObject[] panels;
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// Use this for initialization
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private void Start()
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{
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for (int i = 0; i < panels.Length; i++)
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{
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panels[i].SetActive(false);
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}
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for (int i = 0; i < toggles.Length; i++)
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{
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int index = i;
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toggles[index].onValueChanged.AddListener((isOn) =>
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{
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panels[index].SetActive(isOn);
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});
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}
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}
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}
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}
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