41 lines
927 B
C#
41 lines
927 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author YangHua
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//@create 20230913
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//@company Adam
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//
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//@description:
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//============================================================
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namespace Adam
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{
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public class AssignmentController : MonoBehaviour
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{
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public GameObject RWPanel;
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public Button loadBtn;
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private void Start()
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{
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loadBtn.onClick.AddListener(OnLoad);
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SwitchPanel(false);
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}
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public void SwitchPanel(bool isActive)
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{
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RWPanel.SetActive(isActive);
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}
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public void OnLoad()
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{
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SceneLoad.Instance.SceneChange("工具间场景");
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loadBtn.gameObject.SetActive(false);
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SwitchPanel(false);
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}
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}
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}
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